(self["webpackChunkpj_process"] = self["webpackChunkpj_process"] || []).push([[6610],{

/***/ 47350:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";


// limit of Crypto.getRandomValues()
// https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues
var MAX_BYTES = 65536

// Node supports requesting up to this number of bytes
// https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js#L48
var MAX_UINT32 = 4294967295

function oldBrowser () {
  throw new Error('Secure random number generation is not supported by this browser.\nUse Chrome, Firefox or Internet Explorer 11')
}

var Buffer = (__webpack_require__(61874).Buffer)
var crypto = __webpack_require__.g.crypto || __webpack_require__.g.msCrypto

if (crypto && crypto.getRandomValues) {
  module.exports = randomBytes
} else {
  module.exports = oldBrowser
}

function randomBytes (size, cb) {
  // phantomjs needs to throw
  if (size > MAX_UINT32) throw new RangeError('requested too many random bytes')

  var bytes = Buffer.allocUnsafe(size)

  if (size > 0) {  // getRandomValues fails on IE if size == 0
    if (size > MAX_BYTES) { // this is the max bytes crypto.getRandomValues
      // can do at once see https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues
      for (var generated = 0; generated < size; generated += MAX_BYTES) {
        // buffer.slice automatically checks if the end is past the end of
        // the buffer so we don't have to here
        crypto.getRandomValues(bytes.slice(generated, generated + MAX_BYTES))
      }
    } else {
      crypto.getRandomValues(bytes)
    }
  }

  if (typeof cb === 'function') {
    return process.nextTick(function () {
      cb(null, bytes)
    })
  }

  return bytes
}


/***/ }),

/***/ 86644:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {

"use strict";


function oldBrowser () {
  throw new Error('secure random number generation not supported by this browser\nuse chrome, FireFox or Internet Explorer 11')
}
var safeBuffer = __webpack_require__(61874)
var randombytes = __webpack_require__(47350)
var Buffer = safeBuffer.Buffer
var kBufferMaxLength = safeBuffer.kMaxLength
var crypto = __webpack_require__.g.crypto || __webpack_require__.g.msCrypto
var kMaxUint32 = Math.pow(2, 32) - 1
function assertOffset (offset, length) {
  if (typeof offset !== 'number' || offset !== offset) { // eslint-disable-line no-self-compare
    throw new TypeError('offset must be a number')
  }

  if (offset > kMaxUint32 || offset < 0) {
    throw new TypeError('offset must be a uint32')
  }

  if (offset > kBufferMaxLength || offset > length) {
    throw new RangeError('offset out of range')
  }
}

function assertSize (size, offset, length) {
  if (typeof size !== 'number' || size !== size) { // eslint-disable-line no-self-compare
    throw new TypeError('size must be a number')
  }

  if (size > kMaxUint32 || size < 0) {
    throw new TypeError('size must be a uint32')
  }

  if (size + offset > length || size > kBufferMaxLength) {
    throw new RangeError('buffer too small')
  }
}
if ((crypto && crypto.getRandomValues) || !process.browser) {
  exports.randomFill = randomFill
  exports.randomFillSync = randomFillSync
} else {
  exports.randomFill = oldBrowser
  exports.randomFillSync = oldBrowser
}
function randomFill (buf, offset, size, cb) {
  if (!Buffer.isBuffer(buf) && !(buf instanceof __webpack_require__.g.Uint8Array)) {
    throw new TypeError('"buf" argument must be a Buffer or Uint8Array')
  }

  if (typeof offset === 'function') {
    cb = offset
    offset = 0
    size = buf.length
  } else if (typeof size === 'function') {
    cb = size
    size = buf.length - offset
  } else if (typeof cb !== 'function') {
    throw new TypeError('"cb" argument must be a function')
  }
  assertOffset(offset, buf.length)
  assertSize(size, offset, buf.length)
  return actualFill(buf, offset, size, cb)
}

function actualFill (buf, offset, size, cb) {
  if (process.browser) {
    var ourBuf = buf.buffer
    var uint = new Uint8Array(ourBuf, offset, size)
    crypto.getRandomValues(uint)
    if (cb) {
      process.nextTick(function () {
        cb(null, buf)
      })
      return
    }
    return buf
  }
  if (cb) {
    randombytes(size, function (err, bytes) {
      if (err) {
        return cb(err)
      }
      bytes.copy(buf, offset)
      cb(null, buf)
    })
    return
  }
  var bytes = randombytes(size)
  bytes.copy(buf, offset)
  return buf
}
function randomFillSync (buf, offset, size) {
  if (typeof offset === 'undefined') {
    offset = 0
  }
  if (!Buffer.isBuffer(buf) && !(buf instanceof __webpack_require__.g.Uint8Array)) {
    throw new TypeError('"buf" argument must be a Buffer or Uint8Array')
  }

  assertOffset(offset, buf.length)

  if (size === undefined) size = buf.length - offset

  assertSize(size, offset, buf.length)

  return actualFill(buf, offset, size)
}


/***/ }),

/***/ 61230:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.



/*<replacement>*/

var pna = __webpack_require__(31233);
/*</replacement>*/

/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    keys.push(key);
  }return keys;
};
/*</replacement>*/

module.exports = Duplex;

/*<replacement>*/
var util = Object.create(__webpack_require__(62790));
util.inherits = __webpack_require__(2937);
/*</replacement>*/

var Readable = __webpack_require__(14589);
var Writable = __webpack_require__(29461);

util.inherits(Duplex, Readable);

{
  // avoid scope creep, the keys array can then be collected
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false) this.readable = false;

  if (options && options.writable === false) this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;

  this.once('end', onend);
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended) return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  pna.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }
    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});

Duplex.prototype._destroy = function (err, cb) {
  this.push(null);
  this.end();

  pna.nextTick(cb, err);
};

/***/ }),

/***/ 78016:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.



module.exports = PassThrough;

var Transform = __webpack_require__(83657);

/*<replacement>*/
var util = Object.create(__webpack_require__(62790));
util.inherits = __webpack_require__(2937);
/*</replacement>*/

util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};

/***/ }),

/***/ 14589:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.



/*<replacement>*/

var pna = __webpack_require__(31233);
/*</replacement>*/

module.exports = Readable;

/*<replacement>*/
var isArray = __webpack_require__(79673);
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;

/*<replacement>*/
var EE = (__webpack_require__(72100).EventEmitter);

var EElistenerCount = function (emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/
var Stream = __webpack_require__(55703);
/*</replacement>*/

/*<replacement>*/

var Buffer = (__webpack_require__(10380).Buffer);
var OurUint8Array = (typeof __webpack_require__.g !== 'undefined' ? __webpack_require__.g : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

/*<replacement>*/
var util = Object.create(__webpack_require__(62790));
util.inherits = __webpack_require__(2937);
/*</replacement>*/

/*<replacement>*/
var debugUtil = __webpack_require__(14050);
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function () {};
}
/*</replacement>*/

var BufferList = __webpack_require__(26953);
var destroyImpl = __webpack_require__(56183);
var StringDecoder;

util.inherits(Readable, Stream);

var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);

  // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.
  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream) {
  Duplex = Duplex || __webpack_require__(61230);

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  var readableHwm = options.readableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()
  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;

  // has it been destroyed
  this.destroyed = false;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder) StringDecoder = (__webpack_require__(68861)/* .StringDecoder */ .s);
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || __webpack_require__(61230);

  if (!(this instanceof Readable)) return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined) {
      return false;
    }
    return this._readableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
  }
});

Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
  this.push(null);
  cb(err);
};

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }
      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  var state = stream._readableState;
  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
    if (er) {
      stream.emit('error', er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        stream.emit('error', new Error('stream.push() after EOF'));
      } else {
        state.reading = false;
        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
    }
  }

  return needMoreData(state);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    stream.emit('data', chunk);
    stream.read(0);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);

    if (state.needReadable) emitReadable(stream);
  }
  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;
  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}

// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
};

// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = (__webpack_require__(68861)/* .StringDecoder */ .s);
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
  return this;
};

// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }
  return n;
}

// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;
  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  }
  // If we're asking for more than the current hwm, then raise the hwm.
  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n;
  // Don't have enough
  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }
  return state.length;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;

  if (n !== 0) state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;
  debug('need readable', doRead);

  // if we currently have less than the highWaterMark, then also read some
  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  }

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0) state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
    // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.
    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  } else {
    state.length -= n;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true;

    // If we tried to read() past the EOF, then emit end on the next tick.
    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);

  return ret;
};

function onEofChunk(stream, state) {
  if (state.ended) return;
  if (state.decoder) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // emit 'readable' now to make sure it gets picked up.
  emitReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
  }
}

function emitReadable_(stream) {
  debug('emit readable');
  stream.emit('readable');
  flow(stream);
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    pna.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;else len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
  this.emit('error', new Error('_read() is not implemented'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);

  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;

  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');
    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  var cleanedUp = false;
  function cleanup() {
    debug('cleanup');
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);

    cleanedUp = true;

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  // If the user pushes more data while we're writing to dest then we'll end up
  // in ondata again. However, we only want to increase awaitDrain once because
  // dest will only emit one 'drain' event for the multiple writes.
  // => Introduce a guard on increasing awaitDrain.
  var increasedAwaitDrain = false;
  src.on('data', ondata);
  function ondata(chunk) {
    debug('ondata');
    increasedAwaitDrain = false;
    var ret = dest.write(chunk);
    if (false === ret && !increasedAwaitDrain) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', state.awaitDrain);
        state.awaitDrain++;
        increasedAwaitDrain = true;
      }
      src.pause();
    }
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
  }

  // Make sure our error handler is attached before userland ones.
  prependListener(dest, 'error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function () {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;
    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = { hasUnpiped: false };

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0) return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;

    if (!dest) dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, { hasUnpiped: false });
    }return this;
  }

  // try to find the right one.
  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;

  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];

  dest.emit('unpipe', this, unpipeInfo);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data') {
    // Start flowing on next tick if stream isn't explicitly paused
    if (this._readableState.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    var state = this._readableState;
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.emittedReadable = false;
      if (!state.reading) {
        pna.nextTick(nReadingNextTick, this);
      } else if (state.length) {
        emitReadable(this);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
}

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
  var state = this._readableState;
  if (!state.flowing) {
    debug('resume');
    state.flowing = true;
    resume(this, state);
  }
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    pna.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  if (!state.reading) {
    debug('resume read 0');
    stream.read(0);
  }

  state.resumeScheduled = false;
  state.awaitDrain = 0;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);
  if (false !== this._readableState.flowing) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);
  while (state.flowing && stream.read() !== null) {}
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;

  stream.on('end', function () {
    debug('wrapped end');
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });

  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function (method) {
        return function () {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  }

  // proxy certain important events.
  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  }

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  this._read = function (n) {
    debug('wrapped _read', n);
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._readableState.highWaterMark;
  }
});

// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;

  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = fromListPartial(n, state.buffer, state.decoder);
  }

  return ret;
}

// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
  var ret;
  if (n < list.head.data.length) {
    // slice is the same for buffers and strings
    ret = list.head.data.slice(0, n);
    list.head.data = list.head.data.slice(n);
  } else if (n === list.head.data.length) {
    // first chunk is a perfect match
    ret = list.shift();
  } else {
    // result spans more than one buffer
    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
  }
  return ret;
}

// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
  var p = list.head;
  var c = 1;
  var ret = p.data;
  n -= ret.length;
  while (p = p.next) {
    var str = p.data;
    var nb = n > str.length ? str.length : n;
    if (nb === str.length) ret += str;else ret += str.slice(0, n);
    n -= nb;
    if (n === 0) {
      if (nb === str.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = str.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
  var ret = Buffer.allocUnsafe(n);
  var p = list.head;
  var c = 1;
  p.data.copy(ret);
  n -= p.data.length;
  while (p = p.next) {
    var buf = p.data;
    var nb = n > buf.length ? buf.length : n;
    buf.copy(ret, ret.length - n, 0, nb);
    n -= nb;
    if (n === 0) {
      if (nb === buf.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = buf.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');

  if (!state.endEmitted) {
    state.ended = true;
    pna.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  // Check that we didn't get one last unshift.
  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
  }
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}

/***/ }),

/***/ 83657:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.



module.exports = Transform;

var Duplex = __webpack_require__(61230);

/*<replacement>*/
var util = Object.create(__webpack_require__(62790));
util.inherits = __webpack_require__(2937);
/*</replacement>*/

util.inherits(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb) {
    return this.emit('error', new Error('write callback called multiple times'));
  }

  ts.writechunk = null;
  ts.writecb = null;

  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);

  cb(er);

  var rs = this._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);

  Duplex.call(this, options);

  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  };

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;

    if (typeof options.flush === 'function') this._flush = options.flush;
  }

  // When the writable side finishes, then flush out anything remaining.
  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function') {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
  throw new Error('_transform() is not implemented');
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  var _this2 = this;

  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
    _this2.emit('close');
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);

  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');

  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');

  return stream.push(null);
}

/***/ }),

/***/ 29461:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.



/*<replacement>*/

var pna = __webpack_require__(31233);
/*</replacement>*/

module.exports = Writable;

/* <replacement> */
function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
}

// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;
  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;

/*<replacement>*/
var util = Object.create(__webpack_require__(62790));
util.inherits = __webpack_require__(2937);
/*</replacement>*/

/*<replacement>*/
var internalUtil = {
  deprecate: __webpack_require__(48863)
};
/*</replacement>*/

/*<replacement>*/
var Stream = __webpack_require__(55703);
/*</replacement>*/

/*<replacement>*/

var Buffer = (__webpack_require__(10380).Buffer);
var OurUint8Array = (typeof __webpack_require__.g !== 'undefined' ? __webpack_require__.g : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

var destroyImpl = __webpack_require__(56183);

util.inherits(Writable, Stream);

function nop() {}

function WritableState(options, stream) {
  Duplex = Duplex || __webpack_require__(61230);

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  var writableHwm = options.writableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // if _final has been called
  this.finalCalled = false;

  // drain event flag.
  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // has it been destroyed
  this.destroyed = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // when true all writes will be buffered until .uncork() call
  this.corked = 0;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function (er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.bufferedRequest = null;
  this.lastBufferedRequest = null;

  // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted
  this.pendingcb = 0;

  // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams
  this.prefinished = false;

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;

  // count buffered requests
  this.bufferedRequestCount = 0;

  // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two
  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];
  while (current) {
    out.push(current);
    current = current.next;
  }
  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function () {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})();

// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function (object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;

      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function (object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || __webpack_require__(61230);

  // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.

  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
    return new Writable(options);
  }

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;

    if (typeof options.writev === 'function') this._writev = options.writev;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;

    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
  this.emit('error', new Error('Cannot pipe, not readable'));
};

function writeAfterEnd(stream, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  pna.nextTick(cb, er);
}

// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  var er = false;

  if (chunk === null) {
    er = new TypeError('May not write null values to stream');
  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  if (er) {
    stream.emit('error', er);
    pna.nextTick(cb, er);
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;
  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;

  if (typeof cb !== 'function') cb = nop;

  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }

  return ret;
};

Writable.prototype.cork = function () {
  var state = this._writableState;

  state.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;

    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }
  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);
    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };
    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }
    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    pna.nextTick(cb, er);
    // this can emit finish, and it will always happen
    // after error
    pna.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
    // this can emit finish, but finish must
    // always follow error
    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state);

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      /*<replacement>*/
      asyncWrite(afterWrite, stream, state, finished, cb);
      /*</replacement>*/
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;

    var count = 0;
    var allBuffers = true;
    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }
    buffer.allBuffers = allBuffers;

    doWrite(stream, state, true, state.length, buffer, '', holder.finish);

    // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite
    state.pendingcb++;
    state.lastBufferedRequest = null;
    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }
    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;

      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--;
      // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.
      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new Error('_write() is not implemented'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);

  // .end() fully uncorks
  if (state.corked) {
    state.corked = 1;
    this.uncork();
  }

  // ignore unnecessary end() calls.
  if (!state.ending) endWritable(this, state, cb);
};

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;
    if (err) {
      stream.emit('error', err);
    }
    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}
function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function') {
      state.pendingcb++;
      state.finalCalled = true;
      pna.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);
  if (need) {
    prefinish(stream, state);
    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');
    }
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
  }
  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;
  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  }

  // reuse the free corkReq.
  state.corkedRequestsFree.next = corkReq;
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  get: function () {
    if (this._writableState === undefined) {
      return false;
    }
    return this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._writableState.destroyed = value;
  }
});

Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
  this.end();
  cb(err);
};

/***/ }),

/***/ 26953:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";


function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

var Buffer = (__webpack_require__(10380).Buffer);
var util = __webpack_require__(84232);

function copyBuffer(src, target, offset) {
  src.copy(target, offset);
}

module.exports = function () {
  function BufferList() {
    _classCallCheck(this, BufferList);

    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  BufferList.prototype.push = function push(v) {
    var entry = { data: v, next: null };
    if (this.length > 0) this.tail.next = entry;else this.head = entry;
    this.tail = entry;
    ++this.length;
  };

  BufferList.prototype.unshift = function unshift(v) {
    var entry = { data: v, next: this.head };
    if (this.length === 0) this.tail = entry;
    this.head = entry;
    ++this.length;
  };

  BufferList.prototype.shift = function shift() {
    if (this.length === 0) return;
    var ret = this.head.data;
    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
    --this.length;
    return ret;
  };

  BufferList.prototype.clear = function clear() {
    this.head = this.tail = null;
    this.length = 0;
  };

  BufferList.prototype.join = function join(s) {
    if (this.length === 0) return '';
    var p = this.head;
    var ret = '' + p.data;
    while (p = p.next) {
      ret += s + p.data;
    }return ret;
  };

  BufferList.prototype.concat = function concat(n) {
    if (this.length === 0) return Buffer.alloc(0);
    var ret = Buffer.allocUnsafe(n >>> 0);
    var p = this.head;
    var i = 0;
    while (p) {
      copyBuffer(p.data, ret, i);
      i += p.data.length;
      p = p.next;
    }
    return ret;
  };

  return BufferList;
}();

if (util && util.inspect && util.inspect.custom) {
  module.exports.prototype[util.inspect.custom] = function () {
    var obj = util.inspect({ length: this.length });
    return this.constructor.name + ' ' + obj;
  };
}

/***/ }),

/***/ 56183:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";


/*<replacement>*/

var pna = __webpack_require__(31233);
/*</replacement>*/

// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err) {
      if (!this._writableState) {
        pna.nextTick(emitErrorNT, this, err);
      } else if (!this._writableState.errorEmitted) {
        this._writableState.errorEmitted = true;
        pna.nextTick(emitErrorNT, this, err);
      }
    }

    return this;
  }

  // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks

  if (this._readableState) {
    this._readableState.destroyed = true;
  }

  // if this is a duplex stream mark the writable part as destroyed as well
  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      if (!_this._writableState) {
        pna.nextTick(emitErrorNT, _this, err);
      } else if (!_this._writableState.errorEmitted) {
        _this._writableState.errorEmitted = true;
        pna.nextTick(emitErrorNT, _this, err);
      }
    } else if (cb) {
      cb(err);
    }
  });

  return this;
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finalCalled = false;
    this._writableState.prefinished = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy
};

/***/ }),

/***/ 55703:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

module.exports = __webpack_require__(72100).EventEmitter;


/***/ }),

/***/ 87515:
/***/ ((module, exports, __webpack_require__) => {

exports = module.exports = __webpack_require__(14589);
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = __webpack_require__(29461);
exports.Duplex = __webpack_require__(61230);
exports.Transform = __webpack_require__(83657);
exports.PassThrough = __webpack_require__(78016);


/***/ }),

/***/ 60981:
/***/ ((module) => {

"use strict";


function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }

var codes = {};

function createErrorType(code, message, Base) {
  if (!Base) {
    Base = Error;
  }

  function getMessage(arg1, arg2, arg3) {
    if (typeof message === 'string') {
      return message;
    } else {
      return message(arg1, arg2, arg3);
    }
  }

  var NodeError =
  /*#__PURE__*/
  function (_Base) {
    _inheritsLoose(NodeError, _Base);

    function NodeError(arg1, arg2, arg3) {
      return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;
    }

    return NodeError;
  }(Base);

  NodeError.prototype.name = Base.name;
  NodeError.prototype.code = code;
  codes[code] = NodeError;
} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js


function oneOf(expected, thing) {
  if (Array.isArray(expected)) {
    var len = expected.length;
    expected = expected.map(function (i) {
      return String(i);
    });

    if (len > 2) {
      return "one of ".concat(thing, " ").concat(expected.slice(0, len - 1).join(', '), ", or ") + expected[len - 1];
    } else if (len === 2) {
      return "one of ".concat(thing, " ").concat(expected[0], " or ").concat(expected[1]);
    } else {
      return "of ".concat(thing, " ").concat(expected[0]);
    }
  } else {
    return "of ".concat(thing, " ").concat(String(expected));
  }
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith


function startsWith(str, search, pos) {
  return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith


function endsWith(str, search, this_len) {
  if (this_len === undefined || this_len > str.length) {
    this_len = str.length;
  }

  return str.substring(this_len - search.length, this_len) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes


function includes(str, search, start) {
  if (typeof start !== 'number') {
    start = 0;
  }

  if (start + search.length > str.length) {
    return false;
  } else {
    return str.indexOf(search, start) !== -1;
  }
}

createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {
  return 'The value "' + value + '" is invalid for option "' + name + '"';
}, TypeError);
createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {
  // determiner: 'must be' or 'must not be'
  var determiner;

  if (typeof expected === 'string' && startsWith(expected, 'not ')) {
    determiner = 'must not be';
    expected = expected.replace(/^not /, '');
  } else {
    determiner = 'must be';
  }

  var msg;

  if (endsWith(name, ' argument')) {
    // For cases like 'first argument'
    msg = "The ".concat(name, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
  } else {
    var type = includes(name, '.') ? 'property' : 'argument';
    msg = "The \"".concat(name, "\" ").concat(type, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
  }

  msg += ". Received type ".concat(typeof actual);
  return msg;
}, TypeError);
createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');
createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {
  return 'The ' + name + ' method is not implemented';
});
createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');
createErrorType('ERR_STREAM_DESTROYED', function (name) {
  return 'Cannot call ' + name + ' after a stream was destroyed';
});
createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');
createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');
createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');
createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);
createErrorType('ERR_UNKNOWN_ENCODING', function (arg) {
  return 'Unknown encoding: ' + arg;
}, TypeError);
createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');
module.exports.q = codes;


/***/ }),

/***/ 93337:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.



/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) keys.push(key);
  return keys;
};
/*</replacement>*/

module.exports = Duplex;
var Readable = __webpack_require__(25294);
var Writable = __webpack_require__(86481);
__webpack_require__(2937)(Duplex, Readable);
{
  // Allow the keys array to be GC'ed.
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}
function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);
  Readable.call(this, options);
  Writable.call(this, options);
  this.allowHalfOpen = true;
  if (options) {
    if (options.readable === false) this.readable = false;
    if (options.writable === false) this.writable = false;
    if (options.allowHalfOpen === false) {
      this.allowHalfOpen = false;
      this.once('end', onend);
    }
  }
}
Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
});

// the no-half-open enforcer
function onend() {
  // If the writable side ended, then we're ok.
  if (this._writableState.ended) return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  process.nextTick(onEndNT, this);
}
function onEndNT(self) {
  self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }
    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});

/***/ }),

/***/ 68797:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.



module.exports = PassThrough;
var Transform = __webpack_require__(41683);
__webpack_require__(2937)(PassThrough, Transform);
function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);
  Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};

/***/ }),

/***/ 25294:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.



module.exports = Readable;

/*<replacement>*/
var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;

/*<replacement>*/
var EE = (__webpack_require__(72100).EventEmitter);
var EElistenerCount = function EElistenerCount(emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/
var Stream = __webpack_require__(26922);
/*</replacement>*/

var Buffer = (__webpack_require__(55872).Buffer);
var OurUint8Array = (typeof __webpack_require__.g !== 'undefined' ? __webpack_require__.g : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*<replacement>*/
var debugUtil = __webpack_require__(82880);
var debug;
if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function debug() {};
}
/*</replacement>*/

var BufferList = __webpack_require__(96292);
var destroyImpl = __webpack_require__(33591);
var _require = __webpack_require__(16084),
  getHighWaterMark = _require.getHighWaterMark;
var _require$codes = (__webpack_require__(60981)/* .codes */ .q),
  ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
  ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
  ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
  ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;

// Lazy loaded to improve the startup performance.
var StringDecoder;
var createReadableStreamAsyncIterator;
var from;
__webpack_require__(2937)(Readable, Stream);
var errorOrDestroy = destroyImpl.errorOrDestroy;
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);

  // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.
  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
function ReadableState(options, stream, isDuplex) {
  Duplex = Duplex || __webpack_require__(93337);
  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex);

  // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()
  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;
  this.paused = true;

  // Should close be emitted on destroy. Defaults to true.
  this.emitClose = options.emitClose !== false;

  // Should .destroy() be called after 'end' (and potentially 'finish')
  this.autoDestroy = !!options.autoDestroy;

  // has it been destroyed
  this.destroyed = false;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;
  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder) StringDecoder = (__webpack_require__(72699)/* .StringDecoder */ .s);
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}
function Readable(options) {
  Duplex = Duplex || __webpack_require__(93337);
  if (!(this instanceof Readable)) return new Readable(options);

  // Checking for a Stream.Duplex instance is faster here instead of inside
  // the ReadableState constructor, at least with V8 6.5
  var isDuplex = this instanceof Duplex;
  this._readableState = new ReadableState(options, this, isDuplex);

  // legacy
  this.readable = true;
  if (options) {
    if (typeof options.read === 'function') this._read = options.read;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }
  Stream.call(this);
}
Object.defineProperty(Readable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined) {
      return false;
    }
    return this._readableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
  }
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
  cb(err);
};

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;
  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }
      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }
  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  debug('readableAddChunk', chunk);
  var state = stream._readableState;
  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
    if (er) {
      errorOrDestroy(stream, er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }
      if (addToFront) {
        if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
      } else if (state.destroyed) {
        return false;
      } else {
        state.reading = false;
        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
      maybeReadMore(stream, state);
    }
  }

  // We can push more data if we are below the highWaterMark.
  // Also, if we have no data yet, we can stand some more bytes.
  // This is to work around cases where hwm=0, such as the repl.
  return !state.ended && (state.length < state.highWaterMark || state.length === 0);
}
function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    state.awaitDrain = 0;
    stream.emit('data', chunk);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
    if (state.needReadable) emitReadable(stream);
  }
  maybeReadMore(stream, state);
}
function chunkInvalid(state, chunk) {
  var er;
  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
  }
  return er;
}
Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
};

// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = (__webpack_require__(72699)/* .StringDecoder */ .s);
  var decoder = new StringDecoder(enc);
  this._readableState.decoder = decoder;
  // If setEncoding(null), decoder.encoding equals utf8
  this._readableState.encoding = this._readableState.decoder.encoding;

  // Iterate over current buffer to convert already stored Buffers:
  var p = this._readableState.buffer.head;
  var content = '';
  while (p !== null) {
    content += decoder.write(p.data);
    p = p.next;
  }
  this._readableState.buffer.clear();
  if (content !== '') this._readableState.buffer.push(content);
  this._readableState.length = content.length;
  return this;
};

// Don't raise the hwm > 1GB
var MAX_HWM = 0x40000000;
function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }
  return n;
}

// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;
  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  }
  // If we're asking for more than the current hwm, then raise the hwm.
  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n;
  // Don't have enough
  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }
  return state.length;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;
  if (n !== 0) state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }
  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;
  debug('need readable', doRead);

  // if we currently have less than the highWaterMark, then also read some
  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  }

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0) state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
    // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.
    if (!state.reading) n = howMuchToRead(nOrig, state);
  }
  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;
  if (ret === null) {
    state.needReadable = state.length <= state.highWaterMark;
    n = 0;
  } else {
    state.length -= n;
    state.awaitDrain = 0;
  }
  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true;

    // If we tried to read() past the EOF, then emit end on the next tick.
    if (nOrig !== n && state.ended) endReadable(this);
  }
  if (ret !== null) this.emit('data', ret);
  return ret;
};
function onEofChunk(stream, state) {
  debug('onEofChunk');
  if (state.ended) return;
  if (state.decoder) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;
  if (state.sync) {
    // if we are sync, wait until next tick to emit the data.
    // Otherwise we risk emitting data in the flow()
    // the readable code triggers during a read() call
    emitReadable(stream);
  } else {
    // emit 'readable' now to make sure it gets picked up.
    state.needReadable = false;
    if (!state.emittedReadable) {
      state.emittedReadable = true;
      emitReadable_(stream);
    }
  }
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  debug('emitReadable', state.needReadable, state.emittedReadable);
  state.needReadable = false;
  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    process.nextTick(emitReadable_, stream);
  }
}
function emitReadable_(stream) {
  var state = stream._readableState;
  debug('emitReadable_', state.destroyed, state.length, state.ended);
  if (!state.destroyed && (state.length || state.ended)) {
    stream.emit('readable');
    state.emittedReadable = false;
  }

  // The stream needs another readable event if
  // 1. It is not flowing, as the flow mechanism will take
  //    care of it.
  // 2. It is not ended.
  // 3. It is below the highWaterMark, so we can schedule
  //    another readable later.
  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
  flow(stream);
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    process.nextTick(maybeReadMore_, stream, state);
  }
}
function maybeReadMore_(stream, state) {
  // Attempt to read more data if we should.
  //
  // The conditions for reading more data are (one of):
  // - Not enough data buffered (state.length < state.highWaterMark). The loop
  //   is responsible for filling the buffer with enough data if such data
  //   is available. If highWaterMark is 0 and we are not in the flowing mode
  //   we should _not_ attempt to buffer any extra data. We'll get more data
  //   when the stream consumer calls read() instead.
  // - No data in the buffer, and the stream is in flowing mode. In this mode
  //   the loop below is responsible for ensuring read() is called. Failing to
  //   call read here would abort the flow and there's no other mechanism for
  //   continuing the flow if the stream consumer has just subscribed to the
  //   'data' event.
  //
  // In addition to the above conditions to keep reading data, the following
  // conditions prevent the data from being read:
  // - The stream has ended (state.ended).
  // - There is already a pending 'read' operation (state.reading). This is a
  //   case where the the stream has called the implementation defined _read()
  //   method, but they are processing the call asynchronously and have _not_
  //   called push() with new data. In this case we skip performing more
  //   read()s. The execution ends in this method again after the _read() ends
  //   up calling push() with more data.
  while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
    var len = state.length;
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
  errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;
  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
  dest.on('unpipe', onunpipe);
  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');
    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }
  function onend() {
    debug('onend');
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);
  var cleanedUp = false;
  function cleanup() {
    debug('cleanup');
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);
    cleanedUp = true;

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }
  src.on('data', ondata);
  function ondata(chunk) {
    debug('ondata');
    var ret = dest.write(chunk);
    debug('dest.write', ret);
    if (ret === false) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', state.awaitDrain);
        state.awaitDrain++;
      }
      src.pause();
    }
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
  }

  // Make sure our error handler is attached before userland ones.
  prependListener(dest, 'error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);
  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }
  return dest;
};
function pipeOnDrain(src) {
  return function pipeOnDrainFunctionResult() {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;
    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}
Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = {
    hasUnpiped: false
  };

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0) return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;
    if (!dest) dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    for (var i = 0; i < len; i++) dests[i].emit('unpipe', this, {
      hasUnpiped: false
    });
    return this;
  }

  // try to find the right one.
  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;
  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];
  dest.emit('unpipe', this, unpipeInfo);
  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);
  var state = this._readableState;
  if (ev === 'data') {
    // update readableListening so that resume() may be a no-op
    // a few lines down. This is needed to support once('readable').
    state.readableListening = this.listenerCount('readable') > 0;

    // Try start flowing on next tick if stream isn't explicitly paused
    if (state.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.flowing = false;
      state.emittedReadable = false;
      debug('on readable', state.length, state.reading);
      if (state.length) {
        emitReadable(this);
      } else if (!state.reading) {
        process.nextTick(nReadingNextTick, this);
      }
    }
  }
  return res;
};
Readable.prototype.addListener = Readable.prototype.on;
Readable.prototype.removeListener = function (ev, fn) {
  var res = Stream.prototype.removeListener.call(this, ev, fn);
  if (ev === 'readable') {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }
  return res;
};
Readable.prototype.removeAllListeners = function (ev) {
  var res = Stream.prototype.removeAllListeners.apply(this, arguments);
  if (ev === 'readable' || ev === undefined) {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }
  return res;
};
function updateReadableListening(self) {
  var state = self._readableState;
  state.readableListening = self.listenerCount('readable') > 0;
  if (state.resumeScheduled && !state.paused) {
    // flowing needs to be set to true now, otherwise
    // the upcoming resume will not flow.
    state.flowing = true;

    // crude way to check if we should resume
  } else if (self.listenerCount('data') > 0) {
    self.resume();
  }
}
function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
}

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
  var state = this._readableState;
  if (!state.flowing) {
    debug('resume');
    // we flow only if there is no one listening
    // for readable, but we still have to call
    // resume()
    state.flowing = !state.readableListening;
    resume(this, state);
  }
  state.paused = false;
  return this;
};
function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    process.nextTick(resume_, stream, state);
  }
}
function resume_(stream, state) {
  debug('resume', state.reading);
  if (!state.reading) {
    stream.read(0);
  }
  state.resumeScheduled = false;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);
  if (this._readableState.flowing !== false) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }
  this._readableState.paused = true;
  return this;
};
function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);
  while (state.flowing && stream.read() !== null);
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
  var _this = this;
  var state = this._readableState;
  var paused = false;
  stream.on('end', function () {
    debug('wrapped end');
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }
    _this.push(null);
  });
  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
    var ret = _this.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function methodWrap(method) {
        return function methodWrapReturnFunction() {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  }

  // proxy certain important events.
  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  }

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  this._read = function (n) {
    debug('wrapped _read', n);
    if (paused) {
      paused = false;
      stream.resume();
    }
  };
  return this;
};
if (typeof Symbol === 'function') {
  Readable.prototype[Symbol.asyncIterator] = function () {
    if (createReadableStreamAsyncIterator === undefined) {
      createReadableStreamAsyncIterator = __webpack_require__(29954);
    }
    return createReadableStreamAsyncIterator(this);
  };
}
Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.highWaterMark;
  }
});
Object.defineProperty(Readable.prototype, 'readableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState && this._readableState.buffer;
  }
});
Object.defineProperty(Readable.prototype, 'readableFlowing', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.flowing;
  },
  set: function set(state) {
    if (this._readableState) {
      this._readableState.flowing = state;
    }
  }
});

// exposed for testing purposes only.
Readable._fromList = fromList;
Object.defineProperty(Readable.prototype, 'readableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.length;
  }
});

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;
  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = state.buffer.consume(n, state.decoder);
  }
  return ret;
}
function endReadable(stream) {
  var state = stream._readableState;
  debug('endReadable', state.endEmitted);
  if (!state.endEmitted) {
    state.ended = true;
    process.nextTick(endReadableNT, state, stream);
  }
}
function endReadableNT(state, stream) {
  debug('endReadableNT', state.endEmitted, state.length);

  // Check that we didn't get one last unshift.
  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
    if (state.autoDestroy) {
      // In case of duplex streams we need a way to detect
      // if the writable side is ready for autoDestroy as well
      var wState = stream._writableState;
      if (!wState || wState.autoDestroy && wState.finished) {
        stream.destroy();
      }
    }
  }
}
if (typeof Symbol === 'function') {
  Readable.from = function (iterable, opts) {
    if (from === undefined) {
      from = __webpack_require__(82037);
    }
    return from(Readable, iterable, opts);
  };
}
function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}

/***/ }),

/***/ 41683:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.



module.exports = Transform;
var _require$codes = (__webpack_require__(60981)/* .codes */ .q),
  ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
  ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
  ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
  ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;
var Duplex = __webpack_require__(93337);
__webpack_require__(2937)(Transform, Duplex);
function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;
  var cb = ts.writecb;
  if (cb === null) {
    return this.emit('error', new ERR_MULTIPLE_CALLBACK());
  }
  ts.writechunk = null;
  ts.writecb = null;
  if (data != null)
    // single equals check for both `null` and `undefined`
    this.push(data);
  cb(er);
  var rs = this._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}
function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);
  Duplex.call(this, options);
  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  };

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;
  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;
    if (typeof options.flush === 'function') this._flush = options.flush;
  }

  // When the writable side finishes, then flush out anything remaining.
  this.on('prefinish', prefinish);
}
function prefinish() {
  var _this = this;
  if (typeof this._flush === 'function' && !this._readableState.destroyed) {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}
Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};
Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
  var ts = this._transformState;
  if (ts.writechunk !== null && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};
Transform.prototype._destroy = function (err, cb) {
  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
  });
};
function done(stream, er, data) {
  if (er) return stream.emit('error', er);
  if (data != null)
    // single equals check for both `null` and `undefined`
    stream.push(data);

  // TODO(BridgeAR): Write a test for these two error cases
  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
  if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
  return stream.push(null);
}

/***/ }),

/***/ 86481:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.



module.exports = Writable;

/* <replacement> */
function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
}

// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
  var _this = this;
  this.next = null;
  this.entry = null;
  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/
var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;

/*<replacement>*/
var internalUtil = {
  deprecate: __webpack_require__(48863)
};
/*</replacement>*/

/*<replacement>*/
var Stream = __webpack_require__(26922);
/*</replacement>*/

var Buffer = (__webpack_require__(55872).Buffer);
var OurUint8Array = (typeof __webpack_require__.g !== 'undefined' ? __webpack_require__.g : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
var destroyImpl = __webpack_require__(33591);
var _require = __webpack_require__(16084),
  getHighWaterMark = _require.getHighWaterMark;
var _require$codes = (__webpack_require__(60981)/* .codes */ .q),
  ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
  ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
  ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
  ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
  ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
  ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
  ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
  ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;
var errorOrDestroy = destroyImpl.errorOrDestroy;
__webpack_require__(2937)(Writable, Stream);
function nop() {}
function WritableState(options, stream, isDuplex) {
  Duplex = Duplex || __webpack_require__(93337);
  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream,
  // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex);

  // if _final has been called
  this.finalCalled = false;

  // drain event flag.
  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // has it been destroyed
  this.destroyed = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // when true all writes will be buffered until .uncork() call
  this.corked = 0;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function (er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;
  this.bufferedRequest = null;
  this.lastBufferedRequest = null;

  // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted
  this.pendingcb = 0;

  // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams
  this.prefinished = false;

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;

  // Should close be emitted on destroy. Defaults to true.
  this.emitClose = options.emitClose !== false;

  // Should .destroy() be called after 'finish' (and potentially 'end')
  this.autoDestroy = !!options.autoDestroy;

  // count buffered requests
  this.bufferedRequestCount = 0;

  // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two
  this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];
  while (current) {
    out.push(current);
    current = current.next;
  }
  return out;
};
(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function writableStateBufferGetter() {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})();

// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function value(object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;
      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function realHasInstance(object) {
    return object instanceof this;
  };
}
function Writable(options) {
  Duplex = Duplex || __webpack_require__(93337);

  // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.

  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.

  // Checking for a Stream.Duplex instance is faster here instead of inside
  // the WritableState constructor, at least with V8 6.5
  var isDuplex = this instanceof Duplex;
  if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
  this._writableState = new WritableState(options, this, isDuplex);

  // legacy.
  this.writable = true;
  if (options) {
    if (typeof options.write === 'function') this._write = options.write;
    if (typeof options.writev === 'function') this._writev = options.writev;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
    if (typeof options.final === 'function') this._final = options.final;
  }
  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
  errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
};
function writeAfterEnd(stream, cb) {
  var er = new ERR_STREAM_WRITE_AFTER_END();
  // TODO: defer error events consistently everywhere, not just the cb
  errorOrDestroy(stream, er);
  process.nextTick(cb, er);
}

// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
  var er;
  if (chunk === null) {
    er = new ERR_STREAM_NULL_VALUES();
  } else if (typeof chunk !== 'string' && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
  }
  if (er) {
    errorOrDestroy(stream, er);
    process.nextTick(cb, er);
    return false;
  }
  return true;
}
Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;
  var isBuf = !state.objectMode && _isUint8Array(chunk);
  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }
  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }
  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
  if (typeof cb !== 'function') cb = nop;
  if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }
  return ret;
};
Writable.prototype.cork = function () {
  this._writableState.corked++;
};
Writable.prototype.uncork = function () {
  var state = this._writableState;
  if (state.corked) {
    state.corked--;
    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};
Object.defineProperty(Writable.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});
function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }
  return chunk;
}
Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
});

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);
    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }
  var len = state.objectMode ? 1 : chunk.length;
  state.length += len;
  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret) state.needDrain = true;
  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };
    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }
    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }
  return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;
  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    process.nextTick(cb, er);
    // this can emit finish, and it will always happen
    // after error
    process.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    errorOrDestroy(stream, er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    errorOrDestroy(stream, er);
    // this can emit finish, but finish must
    // always follow error
    finishMaybe(stream, state);
  }
}
function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}
function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;
  if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
  onwriteStateUpdate(state);
  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state) || stream.destroyed;
    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }
    if (sync) {
      process.nextTick(afterWrite, stream, state, finished, cb);
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}
function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;
  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;
    var count = 0;
    var allBuffers = true;
    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }
    buffer.allBuffers = allBuffers;
    doWrite(stream, state, true, state.length, buffer, '', holder.finish);

    // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite
    state.pendingcb++;
    state.lastBufferedRequest = null;
    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }
    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;
      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--;
      // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.
      if (state.writing) {
        break;
      }
    }
    if (entry === null) state.lastBufferedRequest = null;
  }
  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;
  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }
  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);

  // .end() fully uncorks
  if (state.corked) {
    state.corked = 1;
    this.uncork();
  }

  // ignore unnecessary end() calls.
  if (!state.ending) endWritable(this, state, cb);
  return this;
};
Object.defineProperty(Writable.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
});
function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;
    if (err) {
      errorOrDestroy(stream, err);
    }
    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}
function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function' && !state.destroyed) {
      state.pendingcb++;
      state.finalCalled = true;
      process.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}
function finishMaybe(stream, state) {
  var need = needFinish(state);
  if (need) {
    prefinish(stream, state);
    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');
      if (state.autoDestroy) {
        // In case of duplex streams we need a way to detect
        // if the readable side is ready for autoDestroy as well
        var rState = stream._readableState;
        if (!rState || rState.autoDestroy && rState.endEmitted) {
          stream.destroy();
        }
      }
    }
  }
  return need;
}
function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
  }
  state.ended = true;
  stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;
  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  }

  // reuse the free corkReq.
  state.corkedRequestsFree.next = corkReq;
}
Object.defineProperty(Writable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._writableState === undefined) {
      return false;
    }
    return this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._writableState.destroyed = value;
  }
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
  cb(err);
};

/***/ }),

/***/ 29954:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";


var _Object$setPrototypeO;
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return typeof key === "symbol" ? key : String(key); }
function _toPrimitive(input, hint) { if (typeof input !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (typeof res !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
var finished = __webpack_require__(43675);
var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');
function createIterResult(value, done) {
  return {
    value: value,
    done: done
  };
}
function readAndResolve(iter) {
  var resolve = iter[kLastResolve];
  if (resolve !== null) {
    var data = iter[kStream].read();
    // we defer if data is null
    // we can be expecting either 'end' or
    // 'error'
    if (data !== null) {
      iter[kLastPromise] = null;
      iter[kLastResolve] = null;
      iter[kLastReject] = null;
      resolve(createIterResult(data, false));
    }
  }
}
function onReadable(iter) {
  // we wait for the next tick, because it might
  // emit an error with process.nextTick
  process.nextTick(readAndResolve, iter);
}
function wrapForNext(lastPromise, iter) {
  return function (resolve, reject) {
    lastPromise.then(function () {
      if (iter[kEnded]) {
        resolve(createIterResult(undefined, true));
        return;
      }
      iter[kHandlePromise](resolve, reject);
    }, reject);
  };
}
var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
  get stream() {
    return this[kStream];
  },
  next: function next() {
    var _this = this;
    // if we have detected an error in the meanwhile
    // reject straight away
    var error = this[kError];
    if (error !== null) {
      return Promise.reject(error);
    }
    if (this[kEnded]) {
      return Promise.resolve(createIterResult(undefined, true));
    }
    if (this[kStream].destroyed) {
      // We need to defer via nextTick because if .destroy(err) is
      // called, the error will be emitted via nextTick, and
      // we cannot guarantee that there is no error lingering around
      // waiting to be emitted.
      return new Promise(function (resolve, reject) {
        process.nextTick(function () {
          if (_this[kError]) {
            reject(_this[kError]);
          } else {
            resolve(createIterResult(undefined, true));
          }
        });
      });
    }

    // if we have multiple next() calls
    // we will wait for the previous Promise to finish
    // this logic is optimized to support for await loops,
    // where next() is only called once at a time
    var lastPromise = this[kLastPromise];
    var promise;
    if (lastPromise) {
      promise = new Promise(wrapForNext(lastPromise, this));
    } else {
      // fast path needed to support multiple this.push()
      // without triggering the next() queue
      var data = this[kStream].read();
      if (data !== null) {
        return Promise.resolve(createIterResult(data, false));
      }
      promise = new Promise(this[kHandlePromise]);
    }
    this[kLastPromise] = promise;
    return promise;
  }
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
  return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
  var _this2 = this;
  // destroy(err, cb) is a private API
  // we can guarantee we have that here, because we control the
  // Readable class this is attached to
  return new Promise(function (resolve, reject) {
    _this2[kStream].destroy(null, function (err) {
      if (err) {
        reject(err);
        return;
      }
      resolve(createIterResult(undefined, true));
    });
  });
}), _Object$setPrototypeO), AsyncIteratorPrototype);
var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
  var _Object$create;
  var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
    value: stream,
    writable: true
  }), _defineProperty(_Object$create, kLastResolve, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kLastReject, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kError, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kEnded, {
    value: stream._readableState.endEmitted,
    writable: true
  }), _defineProperty(_Object$create, kHandlePromise, {
    value: function value(resolve, reject) {
      var data = iterator[kStream].read();
      if (data) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        resolve(createIterResult(data, false));
      } else {
        iterator[kLastResolve] = resolve;
        iterator[kLastReject] = reject;
      }
    },
    writable: true
  }), _Object$create));
  iterator[kLastPromise] = null;
  finished(stream, function (err) {
    if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
      var reject = iterator[kLastReject];
      // reject if we are waiting for data in the Promise
      // returned by next() and store the error
      if (reject !== null) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        reject(err);
      }
      iterator[kError] = err;
      return;
    }
    var resolve = iterator[kLastResolve];
    if (resolve !== null) {
      iterator[kLastPromise] = null;
      iterator[kLastResolve] = null;
      iterator[kLastReject] = null;
      resolve(createIterResult(undefined, true));
    }
    iterator[kEnded] = true;
  });
  stream.on('readable', onReadable.bind(null, iterator));
  return iterator;
};
module.exports = createReadableStreamAsyncIterator;

/***/ }),

/***/ 96292:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";


function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return typeof key === "symbol" ? key : String(key); }
function _toPrimitive(input, hint) { if (typeof input !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (typeof res !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
var _require = __webpack_require__(55872),
  Buffer = _require.Buffer;
var _require2 = __webpack_require__(87942),
  inspect = _require2.inspect;
var custom = inspect && inspect.custom || 'inspect';
function copyBuffer(src, target, offset) {
  Buffer.prototype.copy.call(src, target, offset);
}
module.exports = /*#__PURE__*/function () {
  function BufferList() {
    _classCallCheck(this, BufferList);
    this.head = null;
    this.tail = null;
    this.length = 0;
  }
  _createClass(BufferList, [{
    key: "push",
    value: function push(v) {
      var entry = {
        data: v,
        next: null
      };
      if (this.length > 0) this.tail.next = entry;else this.head = entry;
      this.tail = entry;
      ++this.length;
    }
  }, {
    key: "unshift",
    value: function unshift(v) {
      var entry = {
        data: v,
        next: this.head
      };
      if (this.length === 0) this.tail = entry;
      this.head = entry;
      ++this.length;
    }
  }, {
    key: "shift",
    value: function shift() {
      if (this.length === 0) return;
      var ret = this.head.data;
      if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
      --this.length;
      return ret;
    }
  }, {
    key: "clear",
    value: function clear() {
      this.head = this.tail = null;
      this.length = 0;
    }
  }, {
    key: "join",
    value: function join(s) {
      if (this.length === 0) return '';
      var p = this.head;
      var ret = '' + p.data;
      while (p = p.next) ret += s + p.data;
      return ret;
    }
  }, {
    key: "concat",
    value: function concat(n) {
      if (this.length === 0) return Buffer.alloc(0);
      var ret = Buffer.allocUnsafe(n >>> 0);
      var p = this.head;
      var i = 0;
      while (p) {
        copyBuffer(p.data, ret, i);
        i += p.data.length;
        p = p.next;
      }
      return ret;
    }

    // Consumes a specified amount of bytes or characters from the buffered data.
  }, {
    key: "consume",
    value: function consume(n, hasStrings) {
      var ret;
      if (n < this.head.data.length) {
        // `slice` is the same for buffers and strings.
        ret = this.head.data.slice(0, n);
        this.head.data = this.head.data.slice(n);
      } else if (n === this.head.data.length) {
        // First chunk is a perfect match.
        ret = this.shift();
      } else {
        // Result spans more than one buffer.
        ret = hasStrings ? this._getString(n) : this._getBuffer(n);
      }
      return ret;
    }
  }, {
    key: "first",
    value: function first() {
      return this.head.data;
    }

    // Consumes a specified amount of characters from the buffered data.
  }, {
    key: "_getString",
    value: function _getString(n) {
      var p = this.head;
      var c = 1;
      var ret = p.data;
      n -= ret.length;
      while (p = p.next) {
        var str = p.data;
        var nb = n > str.length ? str.length : n;
        if (nb === str.length) ret += str;else ret += str.slice(0, n);
        n -= nb;
        if (n === 0) {
          if (nb === str.length) {
            ++c;
            if (p.next) this.head = p.next;else this.head = this.tail = null;
          } else {
            this.head = p;
            p.data = str.slice(nb);
          }
          break;
        }
        ++c;
      }
      this.length -= c;
      return ret;
    }

    // Consumes a specified amount of bytes from the buffered data.
  }, {
    key: "_getBuffer",
    value: function _getBuffer(n) {
      var ret = Buffer.allocUnsafe(n);
      var p = this.head;
      var c = 1;
      p.data.copy(ret);
      n -= p.data.length;
      while (p = p.next) {
        var buf = p.data;
        var nb = n > buf.length ? buf.length : n;
        buf.copy(ret, ret.length - n, 0, nb);
        n -= nb;
        if (n === 0) {
          if (nb === buf.length) {
            ++c;
            if (p.next) this.head = p.next;else this.head = this.tail = null;
          } else {
            this.head = p;
            p.data = buf.slice(nb);
          }
          break;
        }
        ++c;
      }
      this.length -= c;
      return ret;
    }

    // Make sure the linked list only shows the minimal necessary information.
  }, {
    key: custom,
    value: function value(_, options) {
      return inspect(this, _objectSpread(_objectSpread({}, options), {}, {
        // Only inspect one level.
        depth: 0,
        // It should not recurse.
        customInspect: false
      }));
    }
  }]);
  return BufferList;
}();

/***/ }),

/***/ 33591:
/***/ ((module) => {

"use strict";


// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
  var _this = this;
  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;
  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err) {
      if (!this._writableState) {
        process.nextTick(emitErrorNT, this, err);
      } else if (!this._writableState.errorEmitted) {
        this._writableState.errorEmitted = true;
        process.nextTick(emitErrorNT, this, err);
      }
    }
    return this;
  }

  // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks

  if (this._readableState) {
    this._readableState.destroyed = true;
  }

  // if this is a duplex stream mark the writable part as destroyed as well
  if (this._writableState) {
    this._writableState.destroyed = true;
  }
  this._destroy(err || null, function (err) {
    if (!cb && err) {
      if (!_this._writableState) {
        process.nextTick(emitErrorAndCloseNT, _this, err);
      } else if (!_this._writableState.errorEmitted) {
        _this._writableState.errorEmitted = true;
        process.nextTick(emitErrorAndCloseNT, _this, err);
      } else {
        process.nextTick(emitCloseNT, _this);
      }
    } else if (cb) {
      process.nextTick(emitCloseNT, _this);
      cb(err);
    } else {
      process.nextTick(emitCloseNT, _this);
    }
  });
  return this;
}
function emitErrorAndCloseNT(self, err) {
  emitErrorNT(self, err);
  emitCloseNT(self);
}
function emitCloseNT(self) {
  if (self._writableState && !self._writableState.emitClose) return;
  if (self._readableState && !self._readableState.emitClose) return;
  self.emit('close');
}
function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }
  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finalCalled = false;
    this._writableState.prefinished = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}
function emitErrorNT(self, err) {
  self.emit('error', err);
}
function errorOrDestroy(stream, err) {
  // We have tests that rely on errors being emitted
  // in the same tick, so changing this is semver major.
  // For now when you opt-in to autoDestroy we allow
  // the error to be emitted nextTick. In a future
  // semver major update we should change the default to this.

  var rState = stream._readableState;
  var wState = stream._writableState;
  if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);
}
module.exports = {
  destroy: destroy,
  undestroy: undestroy,
  errorOrDestroy: errorOrDestroy
};

/***/ }),

/***/ 43675:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).



var ERR_STREAM_PREMATURE_CLOSE = (__webpack_require__(60981)/* .codes.ERR_STREAM_PREMATURE_CLOSE */ .q.ERR_STREAM_PREMATURE_CLOSE);
function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;
    for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
      args[_key] = arguments[_key];
    }
    callback.apply(this, args);
  };
}
function noop() {}
function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}
function eos(stream, opts, callback) {
  if (typeof opts === 'function') return eos(stream, null, opts);
  if (!opts) opts = {};
  callback = once(callback || noop);
  var readable = opts.readable || opts.readable !== false && stream.readable;
  var writable = opts.writable || opts.writable !== false && stream.writable;
  var onlegacyfinish = function onlegacyfinish() {
    if (!stream.writable) onfinish();
  };
  var writableEnded = stream._writableState && stream._writableState.finished;
  var onfinish = function onfinish() {
    writable = false;
    writableEnded = true;
    if (!readable) callback.call(stream);
  };
  var readableEnded = stream._readableState && stream._readableState.endEmitted;
  var onend = function onend() {
    readable = false;
    readableEnded = true;
    if (!writable) callback.call(stream);
  };
  var onerror = function onerror(err) {
    callback.call(stream, err);
  };
  var onclose = function onclose() {
    var err;
    if (readable && !readableEnded) {
      if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }
    if (writable && !writableEnded) {
      if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }
  };
  var onrequest = function onrequest() {
    stream.req.on('finish', onfinish);
  };
  if (isRequest(stream)) {
    stream.on('complete', onfinish);
    stream.on('abort', onclose);
    if (stream.req) onrequest();else stream.on('request', onrequest);
  } else if (writable && !stream._writableState) {
    // legacy streams
    stream.on('end', onlegacyfinish);
    stream.on('close', onlegacyfinish);
  }
  stream.on('end', onend);
  stream.on('finish', onfinish);
  if (opts.error !== false) stream.on('error', onerror);
  stream.on('close', onclose);
  return function () {
    stream.removeListener('complete', onfinish);
    stream.removeListener('abort', onclose);
    stream.removeListener('request', onrequest);
    if (stream.req) stream.req.removeListener('finish', onfinish);
    stream.removeListener('end', onlegacyfinish);
    stream.removeListener('close', onlegacyfinish);
    stream.removeListener('finish', onfinish);
    stream.removeListener('end', onend);
    stream.removeListener('error', onerror);
    stream.removeListener('close', onclose);
  };
}
module.exports = eos;

/***/ }),

/***/ 82037:
/***/ ((module) => {

module.exports = function () {
  throw new Error('Readable.from is not available in the browser')
};


/***/ }),

/***/ 95597:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";
// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).



var eos;
function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;
    callback.apply(void 0, arguments);
  };
}
var _require$codes = (__webpack_require__(60981)/* .codes */ .q),
  ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
  ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;
function noop(err) {
  // Rethrow the error if it exists to avoid swallowing it
  if (err) throw err;
}
function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}
function destroyer(stream, reading, writing, callback) {
  callback = once(callback);
  var closed = false;
  stream.on('close', function () {
    closed = true;
  });
  if (eos === undefined) eos = __webpack_require__(43675);
  eos(stream, {
    readable: reading,
    writable: writing
  }, function (err) {
    if (err) return callback(err);
    closed = true;
    callback();
  });
  var destroyed = false;
  return function (err) {
    if (closed) return;
    if (destroyed) return;
    destroyed = true;

    // request.destroy just do .end - .abort is what we want
    if (isRequest(stream)) return stream.abort();
    if (typeof stream.destroy === 'function') return stream.destroy();
    callback(err || new ERR_STREAM_DESTROYED('pipe'));
  };
}
function call(fn) {
  fn();
}
function pipe(from, to) {
  return from.pipe(to);
}
function popCallback(streams) {
  if (!streams.length) return noop;
  if (typeof streams[streams.length - 1] !== 'function') return noop;
  return streams.pop();
}
function pipeline() {
  for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
    streams[_key] = arguments[_key];
  }
  var callback = popCallback(streams);
  if (Array.isArray(streams[0])) streams = streams[0];
  if (streams.length < 2) {
    throw new ERR_MISSING_ARGS('streams');
  }
  var error;
  var destroys = streams.map(function (stream, i) {
    var reading = i < streams.length - 1;
    var writing = i > 0;
    return destroyer(stream, reading, writing, function (err) {
      if (!error) error = err;
      if (err) destroys.forEach(call);
      if (reading) return;
      destroys.forEach(call);
      callback(error);
    });
  });
  return streams.reduce(pipe);
}
module.exports = pipeline;

/***/ }),

/***/ 16084:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";


var ERR_INVALID_OPT_VALUE = (__webpack_require__(60981)/* .codes.ERR_INVALID_OPT_VALUE */ .q.ERR_INVALID_OPT_VALUE);
function highWaterMarkFrom(options, isDuplex, duplexKey) {
  return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}
function getHighWaterMark(state, options, duplexKey, isDuplex) {
  var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);
  if (hwm != null) {
    if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
      var name = isDuplex ? duplexKey : 'highWaterMark';
      throw new ERR_INVALID_OPT_VALUE(name, hwm);
    }
    return Math.floor(hwm);
  }

  // Default value
  return state.objectMode ? 16 : 16 * 1024;
}
module.exports = {
  getHighWaterMark: getHighWaterMark
};

/***/ }),

/***/ 26922:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

module.exports = __webpack_require__(72100).EventEmitter;


/***/ }),

/***/ 62981:
/***/ ((module, exports, __webpack_require__) => {

exports = module.exports = __webpack_require__(25294);
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = __webpack_require__(86481);
exports.Duplex = __webpack_require__(93337);
exports.Transform = __webpack_require__(41683);
exports.PassThrough = __webpack_require__(68797);
exports.finished = __webpack_require__(43675);
exports.pipeline = __webpack_require__(95597);


/***/ }),

/***/ 73023:
/***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {

"use strict";
/* harmony export */ __webpack_require__.d(__webpack_exports__, {
/* harmony export */   "Z": () => (__WEBPACK_DEFAULT_EXPORT__)
/* harmony export */ });
/**
 * A collection of shims that provide minimal functionality of the ES6 collections.
 *
 * These implementations are not meant to be used outside of the ResizeObserver
 * modules as they cover only a limited range of use cases.
 */
/* eslint-disable require-jsdoc, valid-jsdoc */
var MapShim = (function () {
    if (typeof Map !== 'undefined') {
        return Map;
    }
    /**
     * Returns index in provided array that matches the specified key.
     *
     * @param {Array<Array>} arr
     * @param {*} key
     * @returns {number}
     */
    function getIndex(arr, key) {
        var result = -1;
        arr.some(function (entry, index) {
            if (entry[0] === key) {
                result = index;
                return true;
            }
            return false;
        });
        return result;
    }
    return /** @class */ (function () {
        function class_1() {
            this.__entries__ = [];
        }
        Object.defineProperty(class_1.prototype, "size", {
            /**
             * @returns {boolean}
             */
            get: function () {
                return this.__entries__.length;
            },
            enumerable: true,
            configurable: true
        });
        /**
         * @param {*} key
         * @returns {*}
         */
        class_1.prototype.get = function (key) {
            var index = getIndex(this.__entries__, key);
            var entry = this.__entries__[index];
            return entry && entry[1];
        };
        /**
         * @param {*} key
         * @param {*} value
         * @returns {void}
         */
        class_1.prototype.set = function (key, value) {
            var index = getIndex(this.__entries__, key);
            if (~index) {
                this.__entries__[index][1] = value;
            }
            else {
                this.__entries__.push([key, value]);
            }
        };
        /**
         * @param {*} key
         * @returns {void}
         */
        class_1.prototype.delete = function (key) {
            var entries = this.__entries__;
            var index = getIndex(entries, key);
            if (~index) {
                entries.splice(index, 1);
            }
        };
        /**
         * @param {*} key
         * @returns {void}
         */
        class_1.prototype.has = function (key) {
            return !!~getIndex(this.__entries__, key);
        };
        /**
         * @returns {void}
         */
        class_1.prototype.clear = function () {
            this.__entries__.splice(0);
        };
        /**
         * @param {Function} callback
         * @param {*} [ctx=null]
         * @returns {void}
         */
        class_1.prototype.forEach = function (callback, ctx) {
            if (ctx === void 0) { ctx = null; }
            for (var _i = 0, _a = this.__entries__; _i < _a.length; _i++) {
                var entry = _a[_i];
                callback.call(ctx, entry[1], entry[0]);
            }
        };
        return class_1;
    }());
})();

/**
 * Detects whether window and document objects are available in current environment.
 */
var isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined' && window.document === document;

// Returns global object of a current environment.
var global$1 = (function () {
    if (typeof __webpack_require__.g !== 'undefined' && __webpack_require__.g.Math === Math) {
        return __webpack_require__.g;
    }
    if (typeof self !== 'undefined' && self.Math === Math) {
        return self;
    }
    if (typeof window !== 'undefined' && window.Math === Math) {
        return window;
    }
    // eslint-disable-next-line no-new-func
    return Function('return this')();
})();

/**
 * A shim for the requestAnimationFrame which falls back to the setTimeout if
 * first one is not supported.
 *
 * @returns {number} Requests' identifier.
 */
var requestAnimationFrame$1 = (function () {
    if (typeof requestAnimationFrame === 'function') {
        // It's required to use a bounded function because IE sometimes throws
        // an "Invalid calling object" error if rAF is invoked without the global
        // object on the left hand side.
        return requestAnimationFrame.bind(global$1);
    }
    return function (callback) { return setTimeout(function () { return callback(Date.now()); }, 1000 / 60); };
})();

// Defines minimum timeout before adding a trailing call.
var trailingTimeout = 2;
/**
 * Creates a wrapper function which ensures that provided callback will be
 * invoked only once during the specified delay period.
 *
 * @param {Function} callback - Function to be invoked after the delay period.
 * @param {number} delay - Delay after which to invoke callback.
 * @returns {Function}
 */
function throttle (callback, delay) {
    var leadingCall = false, trailingCall = false, lastCallTime = 0;
    /**
     * Invokes the original callback function and schedules new invocation if
     * the "proxy" was called during current request.
     *
     * @returns {void}
     */
    function resolvePending() {
        if (leadingCall) {
            leadingCall = false;
            callback();
        }
        if (trailingCall) {
            proxy();
        }
    }
    /**
     * Callback invoked after the specified delay. It will further postpone
     * invocation of the original function delegating it to the
     * requestAnimationFrame.
     *
     * @returns {void}
     */
    function timeoutCallback() {
        requestAnimationFrame$1(resolvePending);
    }
    /**
     * Schedules invocation of the original function.
     *
     * @returns {void}
     */
    function proxy() {
        var timeStamp = Date.now();
        if (leadingCall) {
            // Reject immediately following calls.
            if (timeStamp - lastCallTime < trailingTimeout) {
                return;
            }
            // Schedule new call to be in invoked when the pending one is resolved.
            // This is important for "transitions" which never actually start
            // immediately so there is a chance that we might miss one if change
            // happens amids the pending invocation.
            trailingCall = true;
        }
        else {
            leadingCall = true;
            trailingCall = false;
            setTimeout(timeoutCallback, delay);
        }
        lastCallTime = timeStamp;
    }
    return proxy;
}

// Minimum delay before invoking the update of observers.
var REFRESH_DELAY = 20;
// A list of substrings of CSS properties used to find transition events that
// might affect dimensions of observed elements.
var transitionKeys = ['top', 'right', 'bottom', 'left', 'width', 'height', 'size', 'weight'];
// Check if MutationObserver is available.
var mutationObserverSupported = typeof MutationObserver !== 'undefined';
/**
 * Singleton controller class which handles updates of ResizeObserver instances.
 */
var ResizeObserverController = /** @class */ (function () {
    /**
     * Creates a new instance of ResizeObserverController.
     *
     * @private
     */
    function ResizeObserverController() {
        /**
         * Indicates whether DOM listeners have been added.
         *
         * @private {boolean}
         */
        this.connected_ = false;
        /**
         * Tells that controller has subscribed for Mutation Events.
         *
         * @private {boolean}
         */
        this.mutationEventsAdded_ = false;
        /**
         * Keeps reference to the instance of MutationObserver.
         *
         * @private {MutationObserver}
         */
        this.mutationsObserver_ = null;
        /**
         * A list of connected observers.
         *
         * @private {Array<ResizeObserverSPI>}
         */
        this.observers_ = [];
        this.onTransitionEnd_ = this.onTransitionEnd_.bind(this);
        this.refresh = throttle(this.refresh.bind(this), REFRESH_DELAY);
    }
    /**
     * Adds observer to observers list.
     *
     * @param {ResizeObserverSPI} observer - Observer to be added.
     * @returns {void}
     */
    ResizeObserverController.prototype.addObserver = function (observer) {
        if (!~this.observers_.indexOf(observer)) {
            this.observers_.push(observer);
        }
        // Add listeners if they haven't been added yet.
        if (!this.connected_) {
            this.connect_();
        }
    };
    /**
     * Removes observer from observers list.
     *
     * @param {ResizeObserverSPI} observer - Observer to be removed.
     * @returns {void}
     */
    ResizeObserverController.prototype.removeObserver = function (observer) {
        var observers = this.observers_;
        var index = observers.indexOf(observer);
        // Remove observer if it's present in registry.
        if (~index) {
            observers.splice(index, 1);
        }
        // Remove listeners if controller has no connected observers.
        if (!observers.length && this.connected_) {
            this.disconnect_();
        }
    };
    /**
     * Invokes the update of observers. It will continue running updates insofar
     * it detects changes.
     *
     * @returns {void}
     */
    ResizeObserverController.prototype.refresh = function () {
        var changesDetected = this.updateObservers_();
        // Continue running updates if changes have been detected as there might
        // be future ones caused by CSS transitions.
        if (changesDetected) {
            this.refresh();
        }
    };
    /**
     * Updates every observer from observers list and notifies them of queued
     * entries.
     *
     * @private
     * @returns {boolean} Returns "true" if any observer has detected changes in
     *      dimensions of it's elements.
     */
    ResizeObserverController.prototype.updateObservers_ = function () {
        // Collect observers that have active observations.
        var activeObservers = this.observers_.filter(function (observer) {
            return observer.gatherActive(), observer.hasActive();
        });
        // Deliver notifications in a separate cycle in order to avoid any
        // collisions between observers, e.g. when multiple instances of
        // ResizeObserver are tracking the same element and the callback of one
        // of them changes content dimensions of the observed target. Sometimes
        // this may result in notifications being blocked for the rest of observers.
        activeObservers.forEach(function (observer) { return observer.broadcastActive(); });
        return activeObservers.length > 0;
    };
    /**
     * Initializes DOM listeners.
     *
     * @private
     * @returns {void}
     */
    ResizeObserverController.prototype.connect_ = function () {
        // Do nothing if running in a non-browser environment or if listeners
        // have been already added.
        if (!isBrowser || this.connected_) {
            return;
        }
        // Subscription to the "Transitionend" event is used as a workaround for
        // delayed transitions. This way it's possible to capture at least the
        // final state of an element.
        document.addEventListener('transitionend', this.onTransitionEnd_);
        window.addEventListener('resize', this.refresh);
        if (mutationObserverSupported) {
            this.mutationsObserver_ = new MutationObserver(this.refresh);
            this.mutationsObserver_.observe(document, {
                attributes: true,
                childList: true,
                characterData: true,
                subtree: true
            });
        }
        else {
            document.addEventListener('DOMSubtreeModified', this.refresh);
            this.mutationEventsAdded_ = true;
        }
        this.connected_ = true;
    };
    /**
     * Removes DOM listeners.
     *
     * @private
     * @returns {void}
     */
    ResizeObserverController.prototype.disconnect_ = function () {
        // Do nothing if running in a non-browser environment or if listeners
        // have been already removed.
        if (!isBrowser || !this.connected_) {
            return;
        }
        document.removeEventListener('transitionend', this.onTransitionEnd_);
        window.removeEventListener('resize', this.refresh);
        if (this.mutationsObserver_) {
            this.mutationsObserver_.disconnect();
        }
        if (this.mutationEventsAdded_) {
            document.removeEventListener('DOMSubtreeModified', this.refresh);
        }
        this.mutationsObserver_ = null;
        this.mutationEventsAdded_ = false;
        this.connected_ = false;
    };
    /**
     * "Transitionend" event handler.
     *
     * @private
     * @param {TransitionEvent} event
     * @returns {void}
     */
    ResizeObserverController.prototype.onTransitionEnd_ = function (_a) {
        var _b = _a.propertyName, propertyName = _b === void 0 ? '' : _b;
        // Detect whether transition may affect dimensions of an element.
        var isReflowProperty = transitionKeys.some(function (key) {
            return !!~propertyName.indexOf(key);
        });
        if (isReflowProperty) {
            this.refresh();
        }
    };
    /**
     * Returns instance of the ResizeObserverController.
     *
     * @returns {ResizeObserverController}
     */
    ResizeObserverController.getInstance = function () {
        if (!this.instance_) {
            this.instance_ = new ResizeObserverController();
        }
        return this.instance_;
    };
    /**
     * Holds reference to the controller's instance.
     *
     * @private {ResizeObserverController}
     */
    ResizeObserverController.instance_ = null;
    return ResizeObserverController;
}());

/**
 * Defines non-writable/enumerable properties of the provided target object.
 *
 * @param {Object} target - Object for which to define properties.
 * @param {Object} props - Properties to be defined.
 * @returns {Object} Target object.
 */
var defineConfigurable = (function (target, props) {
    for (var _i = 0, _a = Object.keys(props); _i < _a.length; _i++) {
        var key = _a[_i];
        Object.defineProperty(target, key, {
            value: props[key],
            enumerable: false,
            writable: false,
            configurable: true
        });
    }
    return target;
});

/**
 * Returns the global object associated with provided element.
 *
 * @param {Object} target
 * @returns {Object}
 */
var getWindowOf = (function (target) {
    // Assume that the element is an instance of Node, which means that it
    // has the "ownerDocument" property from which we can retrieve a
    // corresponding global object.
    var ownerGlobal = target && target.ownerDocument && target.ownerDocument.defaultView;
    // Return the local global object if it's not possible extract one from
    // provided element.
    return ownerGlobal || global$1;
});

// Placeholder of an empty content rectangle.
var emptyRect = createRectInit(0, 0, 0, 0);
/**
 * Converts provided string to a number.
 *
 * @param {number|string} value
 * @returns {number}
 */
function toFloat(value) {
    return parseFloat(value) || 0;
}
/**
 * Extracts borders size from provided styles.
 *
 * @param {CSSStyleDeclaration} styles
 * @param {...string} positions - Borders positions (top, right, ...)
 * @returns {number}
 */
function getBordersSize(styles) {
    var positions = [];
    for (var _i = 1; _i < arguments.length; _i++) {
        positions[_i - 1] = arguments[_i];
    }
    return positions.reduce(function (size, position) {
        var value = styles['border-' + position + '-width'];
        return size + toFloat(value);
    }, 0);
}
/**
 * Extracts paddings sizes from provided styles.
 *
 * @param {CSSStyleDeclaration} styles
 * @returns {Object} Paddings box.
 */
function getPaddings(styles) {
    var positions = ['top', 'right', 'bottom', 'left'];
    var paddings = {};
    for (var _i = 0, positions_1 = positions; _i < positions_1.length; _i++) {
        var position = positions_1[_i];
        var value = styles['padding-' + position];
        paddings[position] = toFloat(value);
    }
    return paddings;
}
/**
 * Calculates content rectangle of provided SVG element.
 *
 * @param {SVGGraphicsElement} target - Element content rectangle of which needs
 *      to be calculated.
 * @returns {DOMRectInit}
 */
function getSVGContentRect(target) {
    var bbox = target.getBBox();
    return createRectInit(0, 0, bbox.width, bbox.height);
}
/**
 * Calculates content rectangle of provided HTMLElement.
 *
 * @param {HTMLElement} target - Element for which to calculate the content rectangle.
 * @returns {DOMRectInit}
 */
function getHTMLElementContentRect(target) {
    // Client width & height properties can't be
    // used exclusively as they provide rounded values.
    var clientWidth = target.clientWidth, clientHeight = target.clientHeight;
    // By this condition we can catch all non-replaced inline, hidden and
    // detached elements. Though elements with width & height properties less
    // than 0.5 will be discarded as well.
    //
    // Without it we would need to implement separate methods for each of
    // those cases and it's not possible to perform a precise and performance
    // effective test for hidden elements. E.g. even jQuery's ':visible' filter
    // gives wrong results for elements with width & height less than 0.5.
    if (!clientWidth && !clientHeight) {
        return emptyRect;
    }
    var styles = getWindowOf(target).getComputedStyle(target);
    var paddings = getPaddings(styles);
    var horizPad = paddings.left + paddings.right;
    var vertPad = paddings.top + paddings.bottom;
    // Computed styles of width & height are being used because they are the
    // only dimensions available to JS that contain non-rounded values. It could
    // be possible to utilize the getBoundingClientRect if only it's data wasn't
    // affected by CSS transformations let alone paddings, borders and scroll bars.
    var width = toFloat(styles.width), height = toFloat(styles.height);
    // Width & height include paddings and borders when the 'border-box' box
    // model is applied (except for IE).
    if (styles.boxSizing === 'border-box') {
        // Following conditions are required to handle Internet Explorer which
        // doesn't include paddings and borders to computed CSS dimensions.
        //
        // We can say that if CSS dimensions + paddings are equal to the "client"
        // properties then it's either IE, and thus we don't need to subtract
        // anything, or an element merely doesn't have paddings/borders styles.
        if (Math.round(width + horizPad) !== clientWidth) {
            width -= getBordersSize(styles, 'left', 'right') + horizPad;
        }
        if (Math.round(height + vertPad) !== clientHeight) {
            height -= getBordersSize(styles, 'top', 'bottom') + vertPad;
        }
    }
    // Following steps can't be applied to the document's root element as its
    // client[Width/Height] properties represent viewport area of the window.
    // Besides, it's as well not necessary as the <html> itself neither has
    // rendered scroll bars nor it can be clipped.
    if (!isDocumentElement(target)) {
        // In some browsers (only in Firefox, actually) CSS width & height
        // include scroll bars size which can be removed at this step as scroll
        // bars are the only difference between rounded dimensions + paddings
        // and "client" properties, though that is not always true in Chrome.
        var vertScrollbar = Math.round(width + horizPad) - clientWidth;
        var horizScrollbar = Math.round(height + vertPad) - clientHeight;
        // Chrome has a rather weird rounding of "client" properties.
        // E.g. for an element with content width of 314.2px it sometimes gives
        // the client width of 315px and for the width of 314.7px it may give
        // 314px. And it doesn't happen all the time. So just ignore this delta
        // as a non-relevant.
        if (Math.abs(vertScrollbar) !== 1) {
            width -= vertScrollbar;
        }
        if (Math.abs(horizScrollbar) !== 1) {
            height -= horizScrollbar;
        }
    }
    return createRectInit(paddings.left, paddings.top, width, height);
}
/**
 * Checks whether provided element is an instance of the SVGGraphicsElement.
 *
 * @param {Element} target - Element to be checked.
 * @returns {boolean}
 */
var isSVGGraphicsElement = (function () {
    // Some browsers, namely IE and Edge, don't have the SVGGraphicsElement
    // interface.
    if (typeof SVGGraphicsElement !== 'undefined') {
        return function (target) { return target instanceof getWindowOf(target).SVGGraphicsElement; };
    }
    // If it's so, then check that element is at least an instance of the
    // SVGElement and that it has the "getBBox" method.
    // eslint-disable-next-line no-extra-parens
    return function (target) { return (target instanceof getWindowOf(target).SVGElement &&
        typeof target.getBBox === 'function'); };
})();
/**
 * Checks whether provided element is a document element (<html>).
 *
 * @param {Element} target - Element to be checked.
 * @returns {boolean}
 */
function isDocumentElement(target) {
    return target === getWindowOf(target).document.documentElement;
}
/**
 * Calculates an appropriate content rectangle for provided html or svg element.
 *
 * @param {Element} target - Element content rectangle of which needs to be calculated.
 * @returns {DOMRectInit}
 */
function getContentRect(target) {
    if (!isBrowser) {
        return emptyRect;
    }
    if (isSVGGraphicsElement(target)) {
        return getSVGContentRect(target);
    }
    return getHTMLElementContentRect(target);
}
/**
 * Creates rectangle with an interface of the DOMRectReadOnly.
 * Spec: https://drafts.fxtf.org/geometry/#domrectreadonly
 *
 * @param {DOMRectInit} rectInit - Object with rectangle's x/y coordinates and dimensions.
 * @returns {DOMRectReadOnly}
 */
function createReadOnlyRect(_a) {
    var x = _a.x, y = _a.y, width = _a.width, height = _a.height;
    // If DOMRectReadOnly is available use it as a prototype for the rectangle.
    var Constr = typeof DOMRectReadOnly !== 'undefined' ? DOMRectReadOnly : Object;
    var rect = Object.create(Constr.prototype);
    // Rectangle's properties are not writable and non-enumerable.
    defineConfigurable(rect, {
        x: x, y: y, width: width, height: height,
        top: y,
        right: x + width,
        bottom: height + y,
        left: x
    });
    return rect;
}
/**
 * Creates DOMRectInit object based on the provided dimensions and the x/y coordinates.
 * Spec: https://drafts.fxtf.org/geometry/#dictdef-domrectinit
 *
 * @param {number} x - X coordinate.
 * @param {number} y - Y coordinate.
 * @param {number} width - Rectangle's width.
 * @param {number} height - Rectangle's height.
 * @returns {DOMRectInit}
 */
function createRectInit(x, y, width, height) {
    return { x: x, y: y, width: width, height: height };
}

/**
 * Class that is responsible for computations of the content rectangle of
 * provided DOM element and for keeping track of it's changes.
 */
var ResizeObservation = /** @class */ (function () {
    /**
     * Creates an instance of ResizeObservation.
     *
     * @param {Element} target - Element to be observed.
     */
    function ResizeObservation(target) {
        /**
         * Broadcasted width of content rectangle.
         *
         * @type {number}
         */
        this.broadcastWidth = 0;
        /**
         * Broadcasted height of content rectangle.
         *
         * @type {number}
         */
        this.broadcastHeight = 0;
        /**
         * Reference to the last observed content rectangle.
         *
         * @private {DOMRectInit}
         */
        this.contentRect_ = createRectInit(0, 0, 0, 0);
        this.target = target;
    }
    /**
     * Updates content rectangle and tells whether it's width or height properties
     * have changed since the last broadcast.
     *
     * @returns {boolean}
     */
    ResizeObservation.prototype.isActive = function () {
        var rect = getContentRect(this.target);
        this.contentRect_ = rect;
        return (rect.width !== this.broadcastWidth ||
            rect.height !== this.broadcastHeight);
    };
    /**
     * Updates 'broadcastWidth' and 'broadcastHeight' properties with a data
     * from the corresponding properties of the last observed content rectangle.
     *
     * @returns {DOMRectInit} Last observed content rectangle.
     */
    ResizeObservation.prototype.broadcastRect = function () {
        var rect = this.contentRect_;
        this.broadcastWidth = rect.width;
        this.broadcastHeight = rect.height;
        return rect;
    };
    return ResizeObservation;
}());

var ResizeObserverEntry = /** @class */ (function () {
    /**
     * Creates an instance of ResizeObserverEntry.
     *
     * @param {Element} target - Element that is being observed.
     * @param {DOMRectInit} rectInit - Data of the element's content rectangle.
     */
    function ResizeObserverEntry(target, rectInit) {
        var contentRect = createReadOnlyRect(rectInit);
        // According to the specification following properties are not writable
        // and are also not enumerable in the native implementation.
        //
        // Property accessors are not being used as they'd require to define a
        // private WeakMap storage which may cause memory leaks in browsers that
        // don't support this type of collections.
        defineConfigurable(this, { target: target, contentRect: contentRect });
    }
    return ResizeObserverEntry;
}());

var ResizeObserverSPI = /** @class */ (function () {
    /**
     * Creates a new instance of ResizeObserver.
     *
     * @param {ResizeObserverCallback} callback - Callback function that is invoked
     *      when one of the observed elements changes it's content dimensions.
     * @param {ResizeObserverController} controller - Controller instance which
     *      is responsible for the updates of observer.
     * @param {ResizeObserver} callbackCtx - Reference to the public
     *      ResizeObserver instance which will be passed to callback function.
     */
    function ResizeObserverSPI(callback, controller, callbackCtx) {
        /**
         * Collection of resize observations that have detected changes in dimensions
         * of elements.
         *
         * @private {Array<ResizeObservation>}
         */
        this.activeObservations_ = [];
        /**
         * Registry of the ResizeObservation instances.
         *
         * @private {Map<Element, ResizeObservation>}
         */
        this.observations_ = new MapShim();
        if (typeof callback !== 'function') {
            throw new TypeError('The callback provided as parameter 1 is not a function.');
        }
        this.callback_ = callback;
        this.controller_ = controller;
        this.callbackCtx_ = callbackCtx;
    }
    /**
     * Starts observing provided element.
     *
     * @param {Element} target - Element to be observed.
     * @returns {void}
     */
    ResizeObserverSPI.prototype.observe = function (target) {
        if (!arguments.length) {
            throw new TypeError('1 argument required, but only 0 present.');
        }
        // Do nothing if current environment doesn't have the Element interface.
        if (typeof Element === 'undefined' || !(Element instanceof Object)) {
            return;
        }
        if (!(target instanceof getWindowOf(target).Element)) {
            throw new TypeError('parameter 1 is not of type "Element".');
        }
        var observations = this.observations_;
        // Do nothing if element is already being observed.
        if (observations.has(target)) {
            return;
        }
        observations.set(target, new ResizeObservation(target));
        this.controller_.addObserver(this);
        // Force the update of observations.
        this.controller_.refresh();
    };
    /**
     * Stops observing provided element.
     *
     * @param {Element} target - Element to stop observing.
     * @returns {void}
     */
    ResizeObserverSPI.prototype.unobserve = function (target) {
        if (!arguments.length) {
            throw new TypeError('1 argument required, but only 0 present.');
        }
        // Do nothing if current environment doesn't have the Element interface.
        if (typeof Element === 'undefined' || !(Element instanceof Object)) {
            return;
        }
        if (!(target instanceof getWindowOf(target).Element)) {
            throw new TypeError('parameter 1 is not of type "Element".');
        }
        var observations = this.observations_;
        // Do nothing if element is not being observed.
        if (!observations.has(target)) {
            return;
        }
        observations.delete(target);
        if (!observations.size) {
            this.controller_.removeObserver(this);
        }
    };
    /**
     * Stops observing all elements.
     *
     * @returns {void}
     */
    ResizeObserverSPI.prototype.disconnect = function () {
        this.clearActive();
        this.observations_.clear();
        this.controller_.removeObserver(this);
    };
    /**
     * Collects observation instances the associated element of which has changed
     * it's content rectangle.
     *
     * @returns {void}
     */
    ResizeObserverSPI.prototype.gatherActive = function () {
        var _this = this;
        this.clearActive();
        this.observations_.forEach(function (observation) {
            if (observation.isActive()) {
                _this.activeObservations_.push(observation);
            }
        });
    };
    /**
     * Invokes initial callback function with a list of ResizeObserverEntry
     * instances collected from active resize observations.
     *
     * @returns {void}
     */
    ResizeObserverSPI.prototype.broadcastActive = function () {
        // Do nothing if observer doesn't have active observations.
        if (!this.hasActive()) {
            return;
        }
        var ctx = this.callbackCtx_;
        // Create ResizeObserverEntry instance for every active observation.
        var entries = this.activeObservations_.map(function (observation) {
            return new ResizeObserverEntry(observation.target, observation.broadcastRect());
        });
        this.callback_.call(ctx, entries, ctx);
        this.clearActive();
    };
    /**
     * Clears the collection of active observations.
     *
     * @returns {void}
     */
    ResizeObserverSPI.prototype.clearActive = function () {
        this.activeObservations_.splice(0);
    };
    /**
     * Tells whether observer has active observations.
     *
     * @returns {boolean}
     */
    ResizeObserverSPI.prototype.hasActive = function () {
        return this.activeObservations_.length > 0;
    };
    return ResizeObserverSPI;
}());

// Registry of internal observers. If WeakMap is not available use current shim
// for the Map collection as it has all required methods and because WeakMap
// can't be fully polyfilled anyway.
var observers = typeof WeakMap !== 'undefined' ? new WeakMap() : new MapShim();
/**
 * ResizeObserver API. Encapsulates the ResizeObserver SPI implementation
 * exposing only those methods and properties that are defined in the spec.
 */
var ResizeObserver = /** @class */ (function () {
    /**
     * Creates a new instance of ResizeObserver.
     *
     * @param {ResizeObserverCallback} callback - Callback that is invoked when
     *      dimensions of the observed elements change.
     */
    function ResizeObserver(callback) {
        if (!(this instanceof ResizeObserver)) {
            throw new TypeError('Cannot call a class as a function.');
        }
        if (!arguments.length) {
            throw new TypeError('1 argument required, but only 0 present.');
        }
        var controller = ResizeObserverController.getInstance();
        var observer = new ResizeObserverSPI(callback, controller, this);
        observers.set(this, observer);
    }
    return ResizeObserver;
}());
// Expose public methods of ResizeObserver.
[
    'observe',
    'unobserve',
    'disconnect'
].forEach(function (method) {
    ResizeObserver.prototype[method] = function () {
        var _a;
        return (_a = observers.get(this))[method].apply(_a, arguments);
    };
});

var index = (function () {
    // Export existing implementation if available.
    if (typeof global$1.ResizeObserver !== 'undefined') {
        return global$1.ResizeObserver;
    }
    return ResizeObserver;
})();

/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (index);


/***/ }),

/***/ 37870:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

"use strict";

var Buffer = (__webpack_require__(55872).Buffer)
var inherits = __webpack_require__(2937)
var HashBase = __webpack_require__(28520)

var ARRAY16 = new Array(16)

var zl = [
  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
  7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,
  3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,
  1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,
  4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13
]

var zr = [
  5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,
  6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,
  15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,
  8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,
  12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11
]

var sl = [
  11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,
  7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,
  11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,
  11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,
  9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6
]

var sr = [
  8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,
  9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,
  9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,
  15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,
  8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11
]

var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]
var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]

function RIPEMD160 () {
  HashBase.call(this, 64)

  // state
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0
}

inherits(RIPEMD160, HashBase)

RIPEMD160.prototype._update = function () {
  var words = ARRAY16
  for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)

  var al = this._a | 0
  var bl = this._b | 0
  var cl = this._c | 0
  var dl = this._d | 0
  var el = this._e | 0

  var ar = this._a | 0
  var br = this._b | 0
  var cr = this._c | 0
  var dr = this._d | 0
  var er = this._e | 0

  // computation
  for (var i = 0; i < 80; i += 1) {
    var tl
    var tr
    if (i < 16) {
      tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])
      tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])
    } else if (i < 32) {
      tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])
      tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])
    } else if (i < 48) {
      tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])
      tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])
    } else if (i < 64) {
      tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])
      tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])
    } else { // if (i<80) {
      tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])
      tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])
    }

    al = el
    el = dl
    dl = rotl(cl, 10)
    cl = bl
    bl = tl

    ar = er
    er = dr
    dr = rotl(cr, 10)
    cr = br
    br = tr
  }

  // update state
  var t = (this._b + cl + dr) | 0
  this._b = (this._c + dl + er) | 0
  this._c = (this._d + el + ar) | 0
  this._d = (this._e + al + br) | 0
  this._e = (this._a + bl + cr) | 0
  this._a = t
}

RIPEMD160.prototype._digest = function () {
  // create padding and handle blocks
  this._block[this._blockOffset++] = 0x80
  if (this._blockOffset > 56) {
    this._block.fill(0, this._blockOffset, 64)
    this._update()
    this._blockOffset = 0
  }

  this._block.fill(0, this._blockOffset, 56)
  this._block.writeUInt32LE(this._length[0], 56)
  this._block.writeUInt32LE(this._length[1], 60)
  this._update()

  // produce result
  var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)
  buffer.writeInt32LE(this._a, 0)
  buffer.writeInt32LE(this._b, 4)
  buffer.writeInt32LE(this._c, 8)
  buffer.writeInt32LE(this._d, 12)
  buffer.writeInt32LE(this._e, 16)
  return buffer
}

function rotl (x, n) {
  return (x << n) | (x >>> (32 - n))
}

function fn1 (a, b, c, d, e, m, k, s) {
  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0
}

function fn2 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0
}

function fn3 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0
}

function fn4 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0
}

function fn5 (a, b, c, d, e, m, k, s) {
  return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0
}

module.exports = RIPEMD160


/***/ }),

/***/ 10380:
/***/ ((module, exports, __webpack_require__) => {

/* eslint-disable node/no-deprecated-api */
var buffer = __webpack_require__(55872)
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}


/***/ }),

/***/ 61874:
/***/ ((module, exports, __webpack_require__) => {

/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */
/* eslint-disable node/no-deprecated-api */
var buffer = __webpack_require__(55872)
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.prototype = Object.create(Buffer.prototype)

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}


/***/ }),

/***/ 5253:
/***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {

"use strict";
/* harmony export */ __webpack_require__.d(__webpack_exports__, {
/* harmony export */   "Z": () => (__WEBPACK_DEFAULT_EXPORT__)
/* harmony export */ });
/* harmony import */ var compute_scroll_into_view__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(76586);

function isOptionsObject(options) {
  return options === Object(options) && Object.keys(options).length !== 0;
}
function defaultBehavior(actions, behavior) {
  if (behavior === void 0) {
    behavior = 'auto';
  }
  var canSmoothScroll = ('scrollBehavior' in document.body.style);
  actions.forEach(function (_ref) {
    var el = _ref.el,
      top = _ref.top,
      left = _ref.left;
    if (el.scroll && canSmoothScroll) {
      el.scroll({
        top: top,
        left: left,
        behavior: behavior
      });
    } else {
      el.scrollTop = top;
      el.scrollLeft = left;
    }
  });
}
function getOptions(options) {
  if (options === false) {
    return {
      block: 'end',
      inline: 'nearest'
    };
  }
  if (isOptionsObject(options)) {
    return options;
  }
  return {
    block: 'start',
    inline: 'nearest'
  };
}
function scrollIntoView(target, options) {
  var isTargetAttached = target.isConnected || target.ownerDocument.documentElement.contains(target);
  if (isOptionsObject(options) && typeof options.behavior === 'function') {
    return options.behavior(isTargetAttached ? (0,compute_scroll_into_view__WEBPACK_IMPORTED_MODULE_0__/* ["default"] */ .Z)(target, options) : []);
  }
  if (!isTargetAttached) {
    return;
  }
  var computeOptions = getOptions(options);
  return defaultBehavior((0,compute_scroll_into_view__WEBPACK_IMPORTED_MODULE_0__/* ["default"] */ .Z)(target, computeOptions), computeOptions.behavior);
}
/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (scrollIntoView);

/***/ }),

/***/ 10288:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

var Buffer = (__webpack_require__(61874).Buffer)

// prototype class for hash functions
function Hash (blockSize, finalSize) {
  this._block = Buffer.alloc(blockSize)
  this._finalSize = finalSize
  this._blockSize = blockSize
  this._len = 0
}

Hash.prototype.update = function (data, enc) {
  if (typeof data === 'string') {
    enc = enc || 'utf8'
    data = Buffer.from(data, enc)
  }

  var block = this._block
  var blockSize = this._blockSize
  var length = data.length
  var accum = this._len

  for (var offset = 0; offset < length;) {
    var assigned = accum % blockSize
    var remainder = Math.min(length - offset, blockSize - assigned)

    for (var i = 0; i < remainder; i++) {
      block[assigned + i] = data[offset + i]
    }

    accum += remainder
    offset += remainder

    if ((accum % blockSize) === 0) {
      this._update(block)
    }
  }

  this._len += length
  return this
}

Hash.prototype.digest = function (enc) {
  var rem = this._len % this._blockSize

  this._block[rem] = 0x80

  // zero (rem + 1) trailing bits, where (rem + 1) is the smallest
  // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize
  this._block.fill(0, rem + 1)

  if (rem >= this._finalSize) {
    this._update(this._block)
    this._block.fill(0)
  }

  var bits = this._len * 8

  // uint32
  if (bits <= 0xffffffff) {
    this._block.writeUInt32BE(bits, this._blockSize - 4)

  // uint64
  } else {
    var lowBits = (bits & 0xffffffff) >>> 0
    var highBits = (bits - lowBits) / 0x100000000

    this._block.writeUInt32BE(highBits, this._blockSize - 8)
    this._block.writeUInt32BE(lowBits, this._blockSize - 4)
  }

  this._update(this._block)
  var hash = this._hash()

  return enc ? hash.toString(enc) : hash
}

Hash.prototype._update = function () {
  throw new Error('_update must be implemented by subclass')
}

module.exports = Hash


/***/ }),

/***/ 31337:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

var exports = module.exports = function SHA (algorithm) {
  algorithm = algorithm.toLowerCase()

  var Algorithm = exports[algorithm]
  if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')

  return new Algorithm()
}

exports.sha = __webpack_require__(67309)
exports.sha1 = __webpack_require__(61491)
exports.sha224 = __webpack_require__(62483)
exports.sha256 = __webpack_require__(95891)
exports.sha384 = __webpack_require__(3826)
exports.sha512 = __webpack_require__(80408)


/***/ }),

/***/ 67309:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined
 * in FIPS PUB 180-1
 * This source code is derived from sha1.js of the same repository.
 * The difference between SHA-0 and SHA-1 is just a bitwise rotate left
 * operation was added.
 */

var inherits = __webpack_require__(2937)
var Hash = __webpack_require__(10288)
var Buffer = (__webpack_require__(61874).Buffer)

var K = [
  0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]

var W = new Array(80)

function Sha () {
  this.init()
  this._w = W

  Hash.call(this, 64, 56)
}

inherits(Sha, Hash)

Sha.prototype.init = function () {
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0

  return this
}

function rotl5 (num) {
  return (num << 5) | (num >>> 27)
}

function rotl30 (num) {
  return (num << 30) | (num >>> 2)
}

function ft (s, b, c, d) {
  if (s === 0) return (b & c) | ((~b) & d)
  if (s === 2) return (b & c) | (b & d) | (c & d)
  return b ^ c ^ d
}

Sha.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]

  for (var j = 0; j < 80; ++j) {
    var s = ~~(j / 20)
    var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0

    e = d
    d = c
    c = rotl30(b)
    b = a
    a = t
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
}

Sha.prototype._hash = function () {
  var H = Buffer.allocUnsafe(20)

  H.writeInt32BE(this._a | 0, 0)
  H.writeInt32BE(this._b | 0, 4)
  H.writeInt32BE(this._c | 0, 8)
  H.writeInt32BE(this._d | 0, 12)
  H.writeInt32BE(this._e | 0, 16)

  return H
}

module.exports = Sha


/***/ }),

/***/ 61491:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
 * in FIPS PUB 180-1
 * Version 2.1a Copyright Paul Johnston 2000 - 2002.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 * Distributed under the BSD License
 * See http://pajhome.org.uk/crypt/md5 for details.
 */

var inherits = __webpack_require__(2937)
var Hash = __webpack_require__(10288)
var Buffer = (__webpack_require__(61874).Buffer)

var K = [
  0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]

var W = new Array(80)

function Sha1 () {
  this.init()
  this._w = W

  Hash.call(this, 64, 56)
}

inherits(Sha1, Hash)

Sha1.prototype.init = function () {
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0

  return this
}

function rotl1 (num) {
  return (num << 1) | (num >>> 31)
}

function rotl5 (num) {
  return (num << 5) | (num >>> 27)
}

function rotl30 (num) {
  return (num << 30) | (num >>> 2)
}

function ft (s, b, c, d) {
  if (s === 0) return (b & c) | ((~b) & d)
  if (s === 2) return (b & c) | (b & d) | (c & d)
  return b ^ c ^ d
}

Sha1.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])

  for (var j = 0; j < 80; ++j) {
    var s = ~~(j / 20)
    var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0

    e = d
    d = c
    c = rotl30(b)
    b = a
    a = t
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
}

Sha1.prototype._hash = function () {
  var H = Buffer.allocUnsafe(20)

  H.writeInt32BE(this._a | 0, 0)
  H.writeInt32BE(this._b | 0, 4)
  H.writeInt32BE(this._c | 0, 8)
  H.writeInt32BE(this._d | 0, 12)
  H.writeInt32BE(this._e | 0, 16)

  return H
}

module.exports = Sha1


/***/ }),

/***/ 62483:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var inherits = __webpack_require__(2937)
var Sha256 = __webpack_require__(95891)
var Hash = __webpack_require__(10288)
var Buffer = (__webpack_require__(61874).Buffer)

var W = new Array(64)

function Sha224 () {
  this.init()

  this._w = W // new Array(64)

  Hash.call(this, 64, 56)
}

inherits(Sha224, Sha256)

Sha224.prototype.init = function () {
  this._a = 0xc1059ed8
  this._b = 0x367cd507
  this._c = 0x3070dd17
  this._d = 0xf70e5939
  this._e = 0xffc00b31
  this._f = 0x68581511
  this._g = 0x64f98fa7
  this._h = 0xbefa4fa4

  return this
}

Sha224.prototype._hash = function () {
  var H = Buffer.allocUnsafe(28)

  H.writeInt32BE(this._a, 0)
  H.writeInt32BE(this._b, 4)
  H.writeInt32BE(this._c, 8)
  H.writeInt32BE(this._d, 12)
  H.writeInt32BE(this._e, 16)
  H.writeInt32BE(this._f, 20)
  H.writeInt32BE(this._g, 24)

  return H
}

module.exports = Sha224


/***/ }),

/***/ 95891:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var inherits = __webpack_require__(2937)
var Hash = __webpack_require__(10288)
var Buffer = (__webpack_require__(61874).Buffer)

var K = [
  0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,
  0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,
  0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,
  0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,
  0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,
  0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,
  0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,
  0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,
  0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,
  0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,
  0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,
  0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,
  0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,
  0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,
  0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,
  0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2
]

var W = new Array(64)

function Sha256 () {
  this.init()

  this._w = W // new Array(64)

  Hash.call(this, 64, 56)
}

inherits(Sha256, Hash)

Sha256.prototype.init = function () {
  this._a = 0x6a09e667
  this._b = 0xbb67ae85
  this._c = 0x3c6ef372
  this._d = 0xa54ff53a
  this._e = 0x510e527f
  this._f = 0x9b05688c
  this._g = 0x1f83d9ab
  this._h = 0x5be0cd19

  return this
}

function ch (x, y, z) {
  return z ^ (x & (y ^ z))
}

function maj (x, y, z) {
  return (x & y) | (z & (x | y))
}

function sigma0 (x) {
  return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)
}

function sigma1 (x) {
  return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)
}

function gamma0 (x) {
  return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)
}

function gamma1 (x) {
  return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)
}

Sha256.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0
  var f = this._f | 0
  var g = this._g | 0
  var h = this._h | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0

  for (var j = 0; j < 64; ++j) {
    var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0
    var T2 = (sigma0(a) + maj(a, b, c)) | 0

    h = g
    g = f
    f = e
    e = (d + T1) | 0
    d = c
    c = b
    b = a
    a = (T1 + T2) | 0
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
  this._f = (f + this._f) | 0
  this._g = (g + this._g) | 0
  this._h = (h + this._h) | 0
}

Sha256.prototype._hash = function () {
  var H = Buffer.allocUnsafe(32)

  H.writeInt32BE(this._a, 0)
  H.writeInt32BE(this._b, 4)
  H.writeInt32BE(this._c, 8)
  H.writeInt32BE(this._d, 12)
  H.writeInt32BE(this._e, 16)
  H.writeInt32BE(this._f, 20)
  H.writeInt32BE(this._g, 24)
  H.writeInt32BE(this._h, 28)

  return H
}

module.exports = Sha256


/***/ }),

/***/ 3826:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

var inherits = __webpack_require__(2937)
var SHA512 = __webpack_require__(80408)
var Hash = __webpack_require__(10288)
var Buffer = (__webpack_require__(61874).Buffer)

var W = new Array(160)

function Sha384 () {
  this.init()
  this._w = W

  Hash.call(this, 128, 112)
}

inherits(Sha384, SHA512)

Sha384.prototype.init = function () {
  this._ah = 0xcbbb9d5d
  this._bh = 0x629a292a
  this._ch = 0x9159015a
  this._dh = 0x152fecd8
  this._eh = 0x67332667
  this._fh = 0x8eb44a87
  this._gh = 0xdb0c2e0d
  this._hh = 0x47b5481d

  this._al = 0xc1059ed8
  this._bl = 0x367cd507
  this._cl = 0x3070dd17
  this._dl = 0xf70e5939
  this._el = 0xffc00b31
  this._fl = 0x68581511
  this._gl = 0x64f98fa7
  this._hl = 0xbefa4fa4

  return this
}

Sha384.prototype._hash = function () {
  var H = Buffer.allocUnsafe(48)

  function writeInt64BE (h, l, offset) {
    H.writeInt32BE(h, offset)
    H.writeInt32BE(l, offset + 4)
  }

  writeInt64BE(this._ah, this._al, 0)
  writeInt64BE(this._bh, this._bl, 8)
  writeInt64BE(this._ch, this._cl, 16)
  writeInt64BE(this._dh, this._dl, 24)
  writeInt64BE(this._eh, this._el, 32)
  writeInt64BE(this._fh, this._fl, 40)

  return H
}

module.exports = Sha384


/***/ }),

/***/ 80408:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {

var inherits = __webpack_require__(2937)
var Hash = __webpack_require__(10288)
var Buffer = (__webpack_require__(61874).Buffer)

var K = [
  0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,
  0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,
  0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,
  0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,
  0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,
  0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,
  0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,
  0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,
  0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,
  0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,
  0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,
  0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,
  0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,
  0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,
  0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,
  0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,
  0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,
  0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,
  0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,
  0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,
  0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,
  0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,
  0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,
  0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,
  0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,
  0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,
  0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,
  0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,
  0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,
  0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,
  0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,
  0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,
  0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,
  0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,
  0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,
  0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,
  0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,
  0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,
  0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,
  0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817
]

var W = new Array(160)

function Sha512 () {
  this.init()
  this._w = W

  Hash.call(this, 128, 112)
}

inherits(Sha512, Hash)

Sha512.prototype.init = function () {
  this._ah = 0x6a09e667
  this._bh = 0xbb67ae85
  this._ch = 0x3c6ef372
  this._dh = 0xa54ff53a
  this._eh = 0x510e527f
  this._fh = 0x9b05688c
  this._gh = 0x1f83d9ab
  this._hh = 0x5be0cd19

  this._al = 0xf3bcc908
  this._bl = 0x84caa73b
  this._cl = 0xfe94f82b
  this._dl = 0x5f1d36f1
  this._el = 0xade682d1
  this._fl = 0x2b3e6c1f
  this._gl = 0xfb41bd6b
  this._hl = 0x137e2179

  return this
}

function Ch (x, y, z) {
  return z ^ (x & (y ^ z))
}

function maj (x, y, z) {
  return (x & y) | (z & (x | y))
}

function sigma0 (x, xl) {
  return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)
}

function sigma1 (x, xl) {
  return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)
}

function Gamma0 (x, xl) {
  return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)
}

function Gamma0l (x, xl) {
  return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)
}

function Gamma1 (x, xl) {
  return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)
}

function Gamma1l (x, xl) {
  return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)
}

function getCarry (a, b) {
  return (a >>> 0) < (b >>> 0) ? 1 : 0
}

Sha512.prototype._update = function (M) {
  var W = this._w

  var ah = this._ah | 0
  var bh = this._bh | 0
  var ch = this._ch | 0
  var dh = this._dh | 0
  var eh = this._eh | 0
  var fh = this._fh | 0
  var gh = this._gh | 0
  var hh = this._hh | 0

  var al = this._al | 0
  var bl = this._bl | 0
  var cl = this._cl | 0
  var dl = this._dl | 0
  var el = this._el | 0
  var fl = this._fl | 0
  var gl = this._gl | 0
  var hl = this._hl | 0

  for (var i = 0; i < 32; i += 2) {
    W[i] = M.readInt32BE(i * 4)
    W[i + 1] = M.readInt32BE(i * 4 + 4)
  }
  for (; i < 160; i += 2) {
    var xh = W[i - 15 * 2]
    var xl = W[i - 15 * 2 + 1]
    var gamma0 = Gamma0(xh, xl)
    var gamma0l = Gamma0l(xl, xh)

    xh = W[i - 2 * 2]
    xl = W[i - 2 * 2 + 1]
    var gamma1 = Gamma1(xh, xl)
    var gamma1l = Gamma1l(xl, xh)

    // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]
    var Wi7h = W[i - 7 * 2]
    var Wi7l = W[i - 7 * 2 + 1]

    var Wi16h = W[i - 16 * 2]
    var Wi16l = W[i - 16 * 2 + 1]

    var Wil = (gamma0l + Wi7l) | 0
    var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0
    Wil = (Wil + gamma1l) | 0
    Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0
    Wil = (Wil + Wi16l) | 0
    Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0

    W[i] = Wih
    W[i + 1] = Wil
  }

  for (var j = 0; j < 160; j += 2) {
    Wih = W[j]
    Wil = W[j + 1]

    var majh = maj(ah, bh, ch)
    var majl = maj(al, bl, cl)

    var sigma0h = sigma0(ah, al)
    var sigma0l = sigma0(al, ah)
    var sigma1h = sigma1(eh, el)
    var sigma1l = sigma1(el, eh)

    // t1 = h + sigma1 + ch + K[j] + W[j]
    var Kih = K[j]
    var Kil = K[j + 1]

    var chh = Ch(eh, fh, gh)
    var chl = Ch(el, fl, gl)

    var t1l = (hl + sigma1l) | 0
    var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0
    t1l = (t1l + chl) | 0
    t1h = (t1h + chh + getCarry(t1l, chl)) | 0
    t1l = (t1l + Kil) | 0
    t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0
    t1l = (t1l + Wil) | 0
    t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0

    // t2 = sigma0 + maj
    var t2l = (sigma0l + majl) | 0
    var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0

    hh = gh
    hl = gl
    gh = fh
    gl = fl
    fh = eh
    fl = el
    el = (dl + t1l) | 0
    eh = (dh + t1h + getCarry(el, dl)) | 0
    dh = ch
    dl = cl
    ch = bh
    cl = bl
    bh = ah
    bl = al
    al = (t1l + t2l) | 0
    ah = (t1h + t2h + getCarry(al, t1l)) | 0
  }

  this._al = (this._al + al) | 0
  this._bl = (this._bl + bl) | 0
  this._cl = (this._cl + cl) | 0
  this._dl = (this._dl + dl) | 0
  this._el = (this._el + el) | 0
  this._fl = (this._fl + fl) | 0
  this._gl = (this._gl + gl) | 0
  this._hl = (this._hl + hl) | 0

  this._ah = (this._ah + ah + getCarry(this._al, al)) | 0
  this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0
  this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0
  this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0
  this._eh = (this._eh + eh + getCarry(this._el, el)) | 0
  this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0
  this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0
  this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0
}

Sha512.prototype._hash = function () {
  var H = Buffer.allocUnsafe(64)

  function writeInt64BE (h, l, offset) {
    H.writeInt32BE(h, offset)
    H.writeInt32BE(l, offset + 4)
  }

  writeInt64BE(this._ah, this._al, 0)
  writeInt64BE(this._bh, this._bl, 8)
  writeInt64BE(this._ch, this._cl, 16)
  writeInt64BE(this._dh, this._dl, 24)
  writeInt64BE(this._eh, this._el, 32)
  writeInt64BE(this._fh, this._fl, 40)
  writeInt64BE(this._gh, this._gl, 48)
  writeInt64BE(this._hh, this._hl, 56)

  return H
}

module.exports = Sha512


/***/ })

}]);